Skip to content

chore: Update retail behaviour preservation flags - #3065

Merged
xezon merged 1 commit into
TheSuperHackers:mainfrom
Stubbjax:enable-design-committee-approved-fixes
Aug 6, 2026
Merged

chore: Update retail behaviour preservation flags#3065
xezon merged 1 commit into
TheSuperHackers:mainfrom
Stubbjax:enable-design-committee-approved-fixes

Conversation

@Stubbjax

@Stubbjax Stubbjax commented Aug 6, 2026

Copy link
Copy Markdown

This change defaults several retail behaviour preservation flags to (0) to reflect the approval status of the Game Design Committee.

PRESERVE_NO_XP_FROM_POISON_KILLS (0)
PRESERVE_OCCUPANT_DETECTION_VIA_DRAG_SELECTION (0)
PRESERVE_PREMATURE_BATTLE_BUS_DEATH (0)

@Stubbjax Stubbjax self-assigned this Aug 6, 2026
@Stubbjax Stubbjax added Build Anything related to building, compiling Gen Relates to Generals ZH Relates to Zero Hour NoRetail This fix or change is not applicable with Retail game compatibility labels Aug 6, 2026
@xezon xezon removed the Build Anything related to building, compiling label Aug 6, 2026
@xezon
xezon merged commit 39e01d9 into TheSuperHackers:main Aug 6, 2026
16 checks passed
@Stubbjax
Stubbjax deleted the enable-design-committee-approved-fixes branch August 8, 2026 01:46
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Gen Relates to Generals NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants