Skip to content

The Lawn Biome - #3505

Open
TyrrelMeter wants to merge 41 commits into
PixelGuys:masterfrom
TyrrelMeter:lawn
Open

TyrrelMeter wants to merge 41 commits into
PixelGuys:masterfrom
TyrrelMeter:lawn

Conversation

@TyrrelMeter

Copy link
Copy Markdown
Contributor

This is a new rare biome that is just a normal, if a little big, lawn. You can find white fences and picnic blankets here. It is not a horror biome.
Screenshot from 2026-08-09 14-23-18
Screenshot from 2026-08-09 14-22-17
Screenshot from 2026-08-09 14-21-57
Screenshot from 2026-08-09 14-17-45
Screenshot from 2026-08-09 14-17-12
Screenshot from 2026-08-09 14-16-10

@TyrrelMeter TyrrelMeter changed the title The Lawn The Lawn Biome Aug 9, 2026
@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

I wanted to add the little red house, and ended up just fixing most the problems I had while I was doing that. PR is here.

Thank you for the little red house, your work is appreciated.

@careeoki careeoki moved this from In artistic review to Easy to Review in PRs to review Aug 10, 2026

@IntegratedQuantum IntegratedQuantum left a comment

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Please consider the underground as well when making sttructures
Image
Image

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Maybe put all the lawn stuff into a subfolder called lawn?

.stoneBlock = "cubyz:grass/dew",
.fogDensity = 25,
.fogColor = 0x9ed3f7,
.stripes = .{

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It's unfortunate that this overwrites the underground. Maybe we should wait until there is a way to specify patterns for the surface structure.

Copy link
Copy Markdown
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It is also kind of funny that the ground is made of grass though.

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

I've added some deeper parts to the structures so they aren't left floating @IntegratedQuantum

@du82

du82 commented Aug 12, 2026

Copy link
Copy Markdown

not a fan

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

not a fan

Of what? The biome? Me? What I'm doing? Of something else? When giving feedback please be a little more specific.

@du82

du82 commented Aug 12, 2026

Copy link
Copy Markdown

I dont like all these random unrealistic biomes. I just want a Minecraft clone :(

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

Well Cubyz frankly isn't a Minecraft clone. It is a voxel game yes but it isn't just a plain copy of Minecraft. It hasn't meant to be. I think if you want a Minecraft clone you could do something like EoH that rewrites all of the current Cubyz biomes and content to not exist and then replace them with more Minecrafty biomes and features.

@Crepestrom

Copy link
Copy Markdown
Contributor

That’s fine if you want that
You can also go elsewhere for that

@Crepestrom

Copy link
Copy Markdown
Contributor

We are not aiming to be a Minecraft clone

@ikabod-kee

Copy link
Copy Markdown
Collaborator

I dont like all these random unrealistic biomes. I just want a Minecraft clone :(

You are free to make your own fork of the game and change it to whatever you want.

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

Honestly I could see making an addon that makes Cubyz more Minecrafty. I doubt I'd do it because I enjoy adding features not removing them but I could definitely see someone doing it.

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

@IntegratedQuantum Could you please get back to me on this? I would also like to know if we should or shouldn't wait to merge until we can make it not overate the ground for the stripes.

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

Quantum, I am wondering if you were going to get back to this before 0.4.0, I am hoping to get it merged before then if possible.

@IntegratedQuantum

Copy link
Copy Markdown
Member

No probably not, sorry. I would like to look into how to do stripes on the surface first, and I do not have time for that before the release.

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

Ok, well I'll wait until then then.

@careeoki

Copy link
Copy Markdown
Contributor

Moving out of Easy to Review until then.

@careeoki careeoki moved this from Easy to Review to WIP/not ready for review in PRs to review Sep 16, 2026
@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

This PR is going to get forgotten about and then in 6 months I'm going to close it because no progress has been made on it and I don't want to maintain old PRs ):

@careeoki

Copy link
Copy Markdown
Contributor

Well, you shouldn't do that, we've already put in the effort and it's been reviewed, we just have to be patient.
Maintaining asset PRs is not hard, you only have to do it once, and you probably won't have to change much when the time comes.
You just have to sync your branch with master.

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

Ya I guess not huge maintenance toll, just don't want to do review cycles on something I was only interested in 6 months ago. Hoping for a merge soon, but that requires other systems.

@du82

du82 commented Sep 18, 2026

Copy link
Copy Markdown

Maybe it should be an addon. Seems unnecessary to have biomes like this

@TyrrelMeter

Copy link
Copy Markdown
Contributor Author

I think that is a little out of the question given A: we already have an addon for this and B: this is being blocked from being added by one thing that might just take a while to get added because it isn't a priority.

@TyrrelMeter

TyrrelMeter commented Sep 19, 2026

Copy link
Copy Markdown
Contributor Author

No probably not, sorry. I would like to look into how to do stripes on the surface first, and I do not have time for that before the release.

Do we have an issue for surface stripes yet?

This branch has not been deployed

No deployments
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

Status: WIP/not ready for review

Development

Successfully merging this pull request may close these issues.

6 participants