Fix runtime issue with renderer initialization - #146
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🟡 Changes recommended
Update the parameter documentation and remove the generated imgui.ini file.
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Pull request overview
Adds the missing Renderer constructor for runtime initialization and includes an ImGui state file.
Changes:
- Adds a three-argument
Rendererconstructor. - Adds persisted ImGui layout state.
File summaries
| File | Summary | Review |
|---|---|---|
SharpEngine.Core/Renderers/Renderer.cs |
Enables renderer construction. | Correct the parameter documentation to describe the camera. |
imgui.ini |
Adds persisted ImGui layout state. | Remove the generated file and ignore imgui.ini. |
Review details
Suppressed comments (1)
SharpEngine.Core/Renderers/Renderer.cs:45
- The parameter documentation is inaccurate: this parameter is the camera, not the game. Please describe it as the camera used by the renderer so the generated public API documentation is not misleading.
/// <param name="camera">The game the renderer is being used for.</param>
- Files reviewed: 2/2 changed files
- Comments generated: 1
- Review effort level: Lite
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🔵 Needs a closer look
Remove tracked imgui.ini and correct the constructor documentation.
Review details
Suppressed comments (1)
Previously missed (1) — in code that hasn't changed since the last review.
SharpEngine.Core/Renderers/Renderer.cs:45
- This public XML documentation describes
cameraas the game, but the parameter is aCameraView; generated API docs will mislead callers about what this constructor accepts. Please document the camera passed to the renderer.
- Files reviewed: 1/2 changed files
- Comments generated: 0 new
- Review effort level: Lite
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🟢 Approval recommended
The remaining documentation nit is non-blocking.
Review details
Suppressed comments (1)
SharpEngine.Core/Renderers/Renderer.cs:45
- This new public overload documents
cameraas "the game", but the parameter is aCameraView; this makes the generated API documentation misleading. Describe it as the camera used by the renderer, consistent withWindow's constructor documentation.
/// <param name="camera">The game the renderer is being used for.</param>
- Files reviewed: 1/2 changed files
- Comments generated: 0 new
- Review effort level: Lite



Fix runtime issue
Contents
The contents of this PR already have been fixed on other branches, but to make the main branch work in some degree, this PR was created.
Checklist
mainto my branch.