SceneRenderer Renders a scene using different shapes The program can use a number of inputs: Video streamed from the camera A loaded video A loaded image The file has a list of toggles which can be flipped in order to change the effect used, the source of the scene and general configurations: Effects: useCircles: render the scene using circles. useRings: render the scene using rings. useTriangles: render the scene using triangles. Sources: useCam: use camera to render the scene. useMovie: use video to render the scene. useImage: use image to render the scene. Configurations: useSlider: add a slider which controls the number of rendering objects per frame. saveImage: save the rendered scene to a file every 1 second. drawScene: draw the scene. If false, the program will log the available camera resolutions to the console. Examples: Circles: Rings: Triangles: Video rendered from a movie of a sea turtle swiming up for air: