Optimizes mesh and polygon colliders in Unity
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Updated
Mar 13, 2026 - C#
Optimizes mesh and polygon colliders in Unity
a .NET compatible P/Invoke wrapper around meshoptimizer
vierkant is a Vulkan based rendering library written in C++20
Meshoptimizer bindings for C#. With NuGet package
Local browser viewer for .meshy files.
This repository contains low-level bindings for MeshOptimizer used in Evergine
3D in Markdown. Add extra dimension to your .md files. CLI and library that converts any GLB, glTF, OBJ, or STL into the ASCII-STL markdown blocks GitHub renders, simplifies meshes to fit GitHub's 512 KB markdown limit, and size-checks your files so they never silently stop rendering.
Bindings for meshoptimizer for odin
A wrapper to run MeshOptimizer algorithm on C#
A Blender add-on that generates a set of LOD meshes (Levels of Detail) from the active object. For each mesh you can create up to 5 simplified versions, each with its own triangle percentage and quality mode — in one click.
Zipoly — 跨平台 3D 模型压缩优化桌面工具(Windows/Linux/macOS):Draco/Meshopt 压缩最高缩减 90%、KTX2 纹理、7 种格式互转、数据标记、3D 查看器、批量处理,完全离线,免费版永久可用 | Cross-platform 3D model compressor: Draco/Meshopt up to 90% smaller
aframe component that allow easy use of gltf/glb models that were packed with gltfpack (meshoptimizer) and/or KTX2 textures.
This repository compresses glTF files exported from cg software (Blender, etc.) into glb files.
A plugin that wraps zeux/meshoptimizer C API in a modern, idiomatic C++ facade — plus a worked example of hooking a step into the Interchange import pipeline.
Website with 3D interactive animation for a clothing brand called indehell
CLI tool to compress .glb 3D models with Draco, meshoptimizer & texture optimization. 4 levels, batch mode, zero config.
Decimate huge STL / 3D-scan / AI-generated meshes to printable size — two-stage meshoptimizer simplify with sloppy fallback for high-genus meshes
Optimize triangle meshes for GPU rendering efficiency and reduce data size using this C/C++ library.
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