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Visual Pathfinder

A simple application that visualizes the A* path finding algorithm.

Requirements

  • pygame
  • tkinter

How to run

python src/main.py

Once running, enter start and end coordinates for the algorithm. These values by default are between 0 and 40. You can then draw obstacles which must be searched around. Once all obstacles are placed, press Return to begin the algorithm.

The program will then show the path which the algorithm takes to find the shortest path from the source node to the end node.

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Visualing the A* pathfinding algorithm

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