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Replaced O(N) scene queries with O(1) dictionary lookups from NetworkMap.instance for servers, switches, and patch panels.
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Up to standards ✅🟢 Issues
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| Metric | Results |
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| Complexity | 13 |
| Duplication | 0 |
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Superseded by #285 (newer iteration of the same bot-generated NetworkMap optimization; closing duplicates). GitHub is a mirror — active development happens on Forgejo/Gitea. |
Understood. Acknowledging that this work is superseded and stopping work on this task. |
UnityEngine.Object.FindObjectsOfType<T>scene queries with O(1) dictionary lookups fromNetworkMap.instance(servers,switches,patchPanels).FindObjectsOfTypeis extremely expensive as it scans the entire object hierarchy. This optimization drastically reduces CPU overhead and GC pressure during world syncs and hardware retrievals, especially in large data centers.FindObjectsOfTypevia profilers.PR created automatically by Jules for task 1592600162861850342 started by @mleem97