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⚡ Bolt: Replace FindObjectsOfType with NetworkMap in LuaServerModule - #273

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bolt/optimize-lua-server-module-4502220474504097824
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bolt/optimize-lua-server-module-4502220474504097824

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@mleem97

@mleem97 mleem97 commented Sep 13, 2026

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💡 What: Replaced UnityEngine.Object.FindObjectsOfType<Il2Cpp.Server>() with O(1) lookups using Il2Cpp.NetworkMap.instance.servers in LuaServerModule (get_all, repair). Consolidated the lookup logic into a single GetServers() helper method.
🎯 Why: FindObjectsOfType<T> is O(N) over all scene objects and causes garbage collection allocations. Frequent polling creates severe CPU overhead and GC pressure.
📊 Impact: Reduces CPU cycles and heap allocations on every execution, making the Lua server API scale efficiently in late-game scenarios.
🔬 Measurement: Profiling the execution time and GC allocation of these methods in large Data Centers.


PR created automatically by Jules for task 4502220474504097824 started by @mleem97

- Replaced O(N) scene queries with O(1) dictionary lookups.
- Extracted logic into `GetServers()` helper method to adhere to DRY principles.
- Included fallback to original behavior if uninitialized.
@google-labs-jules

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@chatgpt-codex-connector

chatgpt-codex-connector Bot commented Sep 13, 2026 •

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Codex Review Summary

This comment shows the latest Codex review activity on this pull request.

Review Status Commit Review trigger
🔒 Security Review ✅ Completed 2026-09-13T23:57:41.649046Z 0cad636 PR opened
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Not up to standards ⛔

🔴 Issues 1 high

Alerts:
⚠ 1 issue (≤ 0 issues of at least minor severity)

Results:
1 new issue

Category Results
Security 1 high

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🟢 Metrics 0 complexity · 0 duplication

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Complexity 0
Duplication 0

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TIP This summary will be updated as you push new changes.

@mleem97

mleem97 commented Sep 22, 2026

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Superseded by #285 (newer iteration of the same bot-generated NetworkMap optimization; closing duplicates). GitHub is a mirror — active development happens on Forgejo/Gitea.

@mleem97 mleem97 closed this Sep 22, 2026
@mleem97
mleem97 deleted the bolt/optimize-lua-server-module-4502220474504097824 branch September 22, 2026 10:58
@google-labs-jules

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Superseded by #285 (newer iteration of the same bot-generated NetworkMap optimization; closing duplicates). GitHub is a mirror — active development happens on Forgejo/Gitea.

Understood. Acknowledging that this work is now obsolete and stopping work on this task.

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