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You would need to use this library to implement your Godot C++ module, and then use your module from GDScript etc...
I don't have much knowledge on how to do this, so sorry for only pointing you to the documentation of Godot.
I agree it would be nice to add a tutorial in the documentation for this integration (if someone wants to help?)
Repository owner locked and limited conversation to collaborators on Feb 11, 2024
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linkdd commentedon Feb 11, 2024
Hello there, since this is more of a Q/A kind of issue, I'm moving it to discussions 🙂
I'm not fluent with Godot, but if I recall correctly you can use C++ modules in Godot:
https://docs.godotengine.org/en/stable/contributing/development/core_and_modules/custom_modules_in_cpp.html
You would need to use this library to implement your Godot C++ module, and then use your module from GDScript etc...
I don't have much knowledge on how to do this, so sorry for only pointing you to the documentation of Godot.
I agree it would be nice to add a tutorial in the documentation for this integration (if someone wants to help?)