LinkedIn: https://www.linkedin.com/in/ggornisiewicz
Senior Software Engineer with years of hands-on experience in system-level and cross-platform software development.
Career rooted in infrastructure, networking and system administration, evolving into low-level programming, C/C++ enterprise systems, distributed and real-time software.
Since approximately 2015, primary development focus has shifted towards C#-based and Flutter-based applications, including Unity-driven AR / VR systems, mobile platforms and real-time interactive applications, while maintaining strong practical knowledge of C/C++, operating systems and performance-critical system design.
Hands-on experience includes real-time video streaming, VoIP platforms,
IoT systems, computer vision, emulation, game engines, and
AR / VR systems.
Co-author of 2 granted patents in IoT and AR-related technologies.


