I am a Software Engineer and Game Developer based in Jambi. With a strong foundation in Information Systems, I currently manage data operations and IT infrastructure as an Asisten Pranata Komputer at BPS Kota Jambi.
I build software the exact same way I approach video games: with the mindset of a 100% completionist. Just as I rely on interactive maps to track down every hidden detail in an open world, I write code to trace and cover every edge case. Whether I'm structuring a complex Android application using Clean Architecture or designing educational game mechanics, I aim for thorough execution.
And for the record: if a game or engine allows it, I will always map my controls to a gamepad over a mouse and keyboard.
- Core Languages: Kotlin, Node.js, Python, and SQL.
- Architecture & Frameworks: Android Native (Jetpack Compose, MVVM, Clean Architecture), RESTful APIs, and Room Database.
- Tools & Engines: Android Studio, Firebase, CI/CD pipelines, Git, Construct 3, and Roblox Studio.
- AI Integration: Building intelligent assistants using Google Generative AI (Gemini) and WhatsApp APIs.
- Creative Outlet: When I step away from the IDE, I write short-form, poetic narrative scripts. Code is pure logic; writing is about pacing and emotion. I strive to build a bridge between both.

