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Kotlin Multiplatform: Compose code as a Codename One app - #6106

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A Kotlin Multiplatform module's commonMain builds as a Codename One application for every target. kotlinc compiles it for the JVM with the Compose compiler plugin. The Compose runtime and kotlinx.coroutines ship unmodified, and maven/compose-compat replaces only the UI layer, writing it over Codename One components.

Benchmarks

The same commonMain was built both ways and run on the iPhone 17 Pro simulator (scripts/kmp-bench).

Codename One Compose Multiplatform
Executable, stripped 16.4 MB 22.9 MB
App bundle 27.3 MB 28.8 MB
Physical footprint 47-48 MB 48 MB
Start-up 596-685 ms 646-794 ms

For reference, an empty UIKit app measures 34 MB and starts in 640-750 ms on the same simulator.

What's included

  • Compose UI layer (compose-compat): layout policies, modifiers, text, material3 and animation. LazyColumn and LazyRow compose only the items in view. The top app bar and navigation bar now pad by the part of the safe area their host actually lies under, so the bar no longer draws under the status bar.
  • Import and build: cn1:import-kmp-project, a compose profile in the archetype, and Gradle support. Gradle stops with the line to add if the Compose plugin isn't applied, and convert-to-gradle writes that line.
  • ParparVM: field updaters are lowered at translate time, ServiceLoader resolves through a registry built at translate time, and JavaAPI gains the classes the Compose runtime and coroutines need.
  • Memory: loading the theme no longer leaves 24k strings behind (ThemeStrings), and Font.derive finds a cached font without building a key. Live heap drops from 3.7 MB to 3.2 MB, and footprint by about 2 MB.
  • hellocodenameone: moves from Kotlin 1.6 to 2.2.10, with four KmpCompat* screenshot tests covering layout, typography, lists and state/animation. Their goldens get seeded on CI.
  • Docs: a new developer guide chapter, "Running Kotlin Multiplatform and Compose applications", with a build-pipeline diagram, a runtime-layers diagram, the benchmark chart and a side-by-side screenshot.

Verified locally

  • core-unittests: 8161 tests pass, SpotBugs reports 0 findings.
  • compose-compat: tests pass, SpotBugs reports 0 findings.
  • Vale is clean on the new chapter.
  • iOS simulator: the layout now matches the CMP build.

LanguageTool and the screenshot suites were not run locally; they run on CI.

🤖 Generated with Claude Code

shai-almog and others added 2 commits October 25, 2026 21:12
A KMP module's commonMain (and its JVM source set) builds as a Codename One
application: kotlinc compiles it for the JVM with the Compose compiler plugin,
the unmodified Compose runtime and kotlinx.coroutines ship as they are, and
maven/compose-compat provides the UI layer over Codename One components.

- compose-compat: Modifier chains, Box/Row/Column/Lazy layout policies, text,
  material3, animation; top and navigation bars pad by the part of the safe
  area their host lies under, read at measure time.
- cn1:import-kmp-project, the archetype compose profile, Gradle support.
- ParparVM: field updaters lowered at translate time, ServiceLoader registry,
  the JavaAPI classes the Compose runtime and coroutines need.
- Theme loading no longer leaves 24k strings behind (ThemeStrings), and
  Font.derive finds a cached font without building a key.
- hellocodenameone moves to Kotlin 2.2.10 and carries KmpCompat screenshot
  tests; scripts/kmp-bench compares the same source against Compose
  Multiplatform; new developer guide chapter with diagrams.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 25, 2026 •

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Compared 12 screenshots: 12 matched.
✅ JavaSE simulator integration screenshots matched stored baselines.

@shai-almog

shai-almog commented Oct 25, 2026 •

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Native fidelity (Android, Material 3)

54 pairs compared -- median 95.6%, worst 91.3% (FlatButton_pressed_dark), 25th pct 94.9%, mean 95.7%.

Distribution -- >=99%: 2 | 95-99%: 37 | 90-95%: 15 | <90%: 0

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
FlatButton pressed dark normal 91.3% 0.899 3.10 0.0 ok
Tabs normal light normal 92.3% 0.914 3.05 0.0 ok
Button pressed dark normal 92.6% 0.949 4.32 0.0 ok
FlatButton normal dark normal 93.2% 0.938 2.69 0.0 ok
Button disabled dark normal 93.3% 0.928 2.20 0.0 ok
Button pressed light normal 93.3% 0.952 3.68 0.0 ok
FlatButton normal light normal 93.7% 0.941 2.29 0.0 ok
FlatButton pressed light normal 93.8% 0.942 2.56 0.0 ok
FloatingActionButton pressed light normal 94.4% 0.927 2.82 0.0 OFF (h 0.88)
RadioButton normal dark normal 94.5% 0.963 2.19 0.0 ok
RadioButton normal light normal 94.7% 0.964 1.85 0.0 ok
CheckBox selected dark normal 94.7% 0.950 2.60 0.0 ok
RadioButton selected dark normal 94.8% 0.963 2.42 0.0 ok
CheckBox normal dark normal 94.9% 0.952 2.69 0.0 ok
Button normal dark normal 94.9% 0.949 3.16 0.0 ok
CheckBox normal light normal 95.0% 0.953 2.30 0.0 ok
Toolbar normal dark normal 95.1% 0.906 1.60 0.0 ok
RaisedButton pressed dark normal 95.2% 0.950 2.39 0.0 ok
CheckBox disabled dark normal 95.2% 0.954 1.47 0.0 ok
CheckBox disabled light normal 95.2% 0.956 1.34 0.0 ok
Tabs normal dark normal 95.2% 0.913 3.65 0.0 ok
RadioButton disabled dark normal 95.3% 0.963 1.18 0.0 ok
RadioButton selected light normal 95.3% 0.964 1.84 0.0 ok
CheckBox selected light normal 95.4% 0.952 2.06 0.0 ok
Switch selected light normal 95.4% 0.966 1.59 0.0 ok
Switch selected dark normal 95.5% 0.966 1.86 0.0 ok
RadioButton disabled light normal 95.5% 0.966 1.08 0.0 ok
Switch disabled dark normal 95.6% 0.961 0.85 0.0 ok
Dialog normal light normal 95.7% 0.930 2.30 0.0 ok
RaisedButton pressed light normal 95.8% 0.958 2.16 0.0 ok
Button normal light normal 95.8% 0.953 2.46 0.0 ok
Dialog normal dark normal 95.8% 0.932 2.30 0.0 ok
Switch normal light normal 96.0% 0.961 1.45 0.0 ok
FloatingActionButton normal light normal 96.1% 0.937 1.14 0.0 ok
FloatingActionButton pressed dark normal 96.2% 0.951 2.45 0.0 ok
Switch normal dark normal 96.2% 0.962 1.39 0.0 ok
TextField disabled dark normal 96.2% 0.965 0.76 0.0 ok
RaisedButton normal dark normal 96.4% 0.952 1.78 0.0 ok
Switch disabled light normal 96.4% 0.970 0.61 0.0 ok
Button disabled light normal 96.8% 0.960 1.06 0.0 ok
ProgressBar normal dark normal 96.9% 0.967 2.03 0.0 OFF (h 1.50)
RaisedButton disabled dark normal 97.0% 0.955 0.89 0.0 ok
FloatingActionButton normal dark normal 97.1% 0.952 1.43 0.0 ok
ProgressBar normal light normal 97.3% 0.974 1.53 0.0 OFF (h 1.50)
RaisedButton disabled light normal 97.3% 0.961 0.79 0.0 ok
TextField disabled light normal 97.3% 0.965 0.79 0.0 ok
RaisedButton normal light normal 97.3% 0.961 1.40 0.0 ok
TextField normal dark normal 97.6% 0.958 1.83 0.0 ok
TextField normal light normal 97.6% 0.958 1.63 0.0 ok
Slider normal dark normal 98.4% 0.990 0.87 0.0 ok
Toolbar normal light normal 98.7% 0.974 1.28 0.0 ok
Slider normal light normal 99.0% 0.991 0.47 0.0 ok
Slider disabled dark normal 99.6% 0.993 0.22 0.0 ok
Slider disabled light normal 99.6% 0.993 0.18 0.0 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
FloatingActionButton pressed light +0,+0 0.929 0.881 4.0 -
FloatingActionButton normal light +0,+0 0.946 0.912 2.9 -
Button pressed dark +0,+0 0.947 0.975 2.6 -
Button disabled dark +0,+0 0.947 0.975 2.6 -
Button pressed light +0,+0 0.947 0.975 2.6 -
Button normal dark +0,+0 0.947 0.975 2.6 -
RaisedButton pressed dark +0,+0 0.945 0.975 2.6 -
RaisedButton pressed light +0,+0 0.945 0.975 2.6 -
Button normal light +0,+0 0.947 0.975 2.6 -
RaisedButton normal dark +0,+0 0.945 0.975 2.6 -
Button disabled light +0,+0 0.947 0.975 2.6 -
RaisedButton disabled dark +0,+0 0.945 0.975 2.6 -
RaisedButton disabled light +0,+0 0.945 0.975 2.6 -
RaisedButton normal light +0,+0 0.945 0.975 2.6 -
RadioButton normal dark +1,+1 1.029 1.000 2.2 -
RadioButton normal light +1,+1 1.029 1.000 2.2 -
RadioButton selected dark +1,+1 1.029 1.000 2.2 -
RadioButton disabled dark +1,+1 1.029 1.000 2.2 -
RadioButton selected light +1,+1 1.029 1.000 2.2 -
Switch selected light +0,+0 1.080 1.063 2.2 -
RadioButton disabled light +1,+1 1.029 1.000 2.2 -
CheckBox selected dark +1,+1 1.013 1.000 1.8 -
CheckBox normal dark +1,+1 1.013 1.000 1.8 -
CheckBox normal light +1,+1 1.013 1.000 1.8 -
CheckBox disabled dark +1,+1 1.013 1.000 1.8 -
CheckBox disabled light +1,+1 1.013 1.000 1.8 -
CheckBox selected light +1,+1 1.013 1.000 1.8 -
Switch selected dark +0,+0 1.060 1.031 1.6 -
Switch disabled dark +0,-1 1.060 1.031 1.6 -
Dialog normal light +0,+0 1.007 0.982 1.6 -
Dialog normal dark +0,+0 1.007 0.982 1.6 -
Switch normal light +0,-1 1.060 1.031 1.6 -
Switch normal dark +0,-1 1.060 1.031 1.6 -
Switch disabled light +0,-1 1.060 1.031 1.6 -
FloatingActionButton pressed dark +0,+0 0.963 0.963 1.4 -
FloatingActionButton normal dark +0,+0 0.963 0.963 1.4 -
Toolbar normal light -1,+1 1.000 1.000 1.4 -
FlatButton pressed dark +0,+0 0.977 0.975 1.1 -
FlatButton normal dark +0,+0 0.977 0.975 1.1 -
FlatButton normal light +0,+0 0.977 0.975 1.1 -
FlatButton pressed light +0,+0 0.977 0.975 1.1 -
TextField normal dark +0,+0 1.015 1.036 1.1 -
TextField normal light +0,+0 1.015 1.036 1.1 -
Toolbar normal dark +0,+0 1.000 1.032 1.0 -
ProgressBar normal dark +0,+0 1.000 1.500 1.0 -
ProgressBar normal light +0,+0 1.000 1.500 1.0 -
TextField disabled dark +0,+0 1.015 1.018 0.7 -
TextField disabled light +0,+0 1.015 1.018 0.7 -
Tabs normal light +0,+1 1.000 0.984 0.5 -
Slider normal dark +1,+0 0.996 1.000 0.5 -
Slider normal light +1,+0 0.996 1.000 0.5 -
Tabs normal dark +0,+0 1.000 1.000 0.0 -
Slider disabled dark +0,+0 1.000 1.000 0.0 -
Slider disabled light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • FlatButton_pressed_dark -- 91.25% fidelity (SSIM 0.8985) (no change)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 92.28% fidelity (SSIM 0.9140) (no change)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 92.61% fidelity (SSIM 0.9485) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 93.24% fidelity (SSIM 0.9381) (no change)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 93.26% fidelity (SSIM 0.9278) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 93.34% fidelity (SSIM 0.9521) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 93.72% fidelity (SSIM 0.9410) (no change)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.77% fidelity (SSIM 0.9424) (no change)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_light -- 94.44% fidelity (SSIM 0.9273) (no change)

    native FloatingActionButton_pressed_light cn1 FloatingActionButton_pressed_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 94.46% fidelity (SSIM 0.9630) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 94.69% fidelity (SSIM 0.9643) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 94.71% fidelity (SSIM 0.9502) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 94.79% fidelity (SSIM 0.9630) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 94.93% fidelity (SSIM 0.9516) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 94.94% fidelity (SSIM 0.9491) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 95.03% fidelity (SSIM 0.9531) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 95.07% fidelity (SSIM 0.9059) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 95.19% fidelity (SSIM 0.9501) (no change)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.20% fidelity (SSIM 0.9538) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 95.21% fidelity (SSIM 0.9562) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • Tabs_normal_dark -- 95.23% fidelity (SSIM 0.9125) (no change)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.29% fidelity (SSIM 0.9630) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 95.33% fidelity (SSIM 0.9642) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.37% fidelity (SSIM 0.9524) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 95.37% fidelity (SSIM 0.9658) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.45% fidelity (SSIM 0.9656) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 95.46% fidelity (SSIM 0.9657) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 95.57% fidelity (SSIM 0.9613) (no change)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 95.65% fidelity (SSIM 0.9300) (no change)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 95.78% fidelity (SSIM 0.9578) (no change)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 95.79% fidelity (SSIM 0.9528) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 95.79% fidelity (SSIM 0.9322) (no change)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.97% fidelity (SSIM 0.9612) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_light -- 96.09% fidelity (SSIM 0.9367) (no change)

    native FloatingActionButton_normal_light cn1 FloatingActionButton_normal_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_dark -- 96.16% fidelity (SSIM 0.9513) (no change)

    native FloatingActionButton_pressed_dark cn1 FloatingActionButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.17% fidelity (SSIM 0.9616) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 96.21% fidelity (SSIM 0.9648) (no change)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 96.41% fidelity (SSIM 0.9516) (no change)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.43% fidelity (SSIM 0.9698) (no change)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 96.80% fidelity (SSIM 0.9596) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 96.91% fidelity (SSIM 0.9669) (no change)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 97.02% fidelity (SSIM 0.9549) (no change)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_dark -- 97.07% fidelity (SSIM 0.9521) (no change)

    native FloatingActionButton_normal_dark cn1 FloatingActionButton_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.26% fidelity (SSIM 0.9739) (no change)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 97.26% fidelity (SSIM 0.9611) (no change)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 97.29% fidelity (SSIM 0.9649) (no change)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 97.32% fidelity (SSIM 0.9613) (no change)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 97.61% fidelity (SSIM 0.9583) (no change)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 97.62% fidelity (SSIM 0.9582) (no change)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 98.39% fidelity (SSIM 0.9900) (no change)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 98.69% fidelity (SSIM 0.9739) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 98.95% fidelity (SSIM 0.9908) (no change)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 99.56% fidelity (SSIM 0.9927) (no change)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 99.59% fidelity (SSIM 0.9932) (no change)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

shai-almog and others added 2 commits October 25, 2026 21:35
… reactor; guide snippets by tag

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Flutter vs Codename One

Same application, built both ways: Flutter's AOT compile of the gallery, and the identical Dart source transpiled to Java on Codename One. Lower is better for every metric, so a ratio above 1.00x means Codename One is ahead by that factor.

android

9 interleaved rounds; host load 0.99, 1.96, 1.59

Metric Codename One Flutter Ratio Winner
Installed size 78.2 MB 95.8 MB 1.22x Codename One
Executable code 4.7 MB 20.6 MB 4.41x Codename One
Download size (zipped) 78.2 MB 95.8 MB 1.22x Codename One
Cold start to first frame on screen 406 ms 1467 ms 3.72x Codename One
Memory at rest 45.3 MB 87.9 MB 1.95x Codename One

Start-up and memory at rest are judged round by round: the ratio is the median of the per-round ratios, each from two launches made back to back, and the times and sizes shown are each side's median, so the ratio need not equal their quotient. Codename One was ahead in 9 of 9 rounds on cold start to first frame on screen; 9 of 9 rounds on memory at rest.

Compute -- the VM workloads (vm/benchmarks), run inside each app; time is the best of the app's own repetitions, higher ratio means Codename One is faster.

Workload Codename One Flutter Ratio
intArithmetic 89 ms 187 ms 2.10x
longArithmetic 64 ms 62 ms 0.97x
mathTranscendental 230 ms 352 ms 1.53x
arraySequential 31 ms 37 ms 1.19x
arrayRandom 266 ms 303 ms 1.14x
objectAllocation 67 ms 48 ms 0.72x
valueEscape 7 ms 7 ms 1.00x
hashMapChurn 142 ms 307 ms 2.16x
stringBuilding 97 ms 137 ms 1.41x
recursion 83 ms 275 ms 3.31x
quicksortBench 132 ms 153 ms 1.16x
Geometric mean 1.38x

Gate: within tolerance against scripts/flutter-bench/baseline.

Android sizes are for the arm64-v8a slice a phone is delivered, on both sides; Flutter's release apk carries three ABIs and would otherwise count its engine about three times.
Android start-up and memory come from an x86_64 emulator with a software GPU. They compare the two runtimes on one machine; they are not phone timings, and a renderer that leans on the GPU is penalised more there.
This platform's adapter has not been exercised end to end before; treat the first published run as the thing under review.

ios

9 interleaved rounds; host load 32.63, 35.03, 28.13

Metric Codename One Flutter Ratio Winner
Installed size 108.4 MB 110.5 MB 1.02x Codename One
Executable code 17.4 MB 19.1 MB 1.10x Codename One
Download size (zipped) 80.0 MB 81.9 MB 1.02x Codename One
Cold start to first frame on screen -- -- -- not measured
Memory at rest -- -- -- not measured

Compute -- the VM workloads (vm/benchmarks), run inside each app; time is the best of the app's own repetitions, higher ratio means Codename One is faster.

Not measured: iOS compute is not measured: a device build needs signed hardware, and on the simulator Flutter runs its JIT debug engine rather than AOT code. The macOS row runs the same ParparVM and Dart AOT compilers on the same Apple silicon.

Gate: within tolerance against scripts/flutter-bench/baseline. Smaller than its baseline, which does not fail the gate: Executable code -6.15% -- rebaseline to tighten. To accept the move, download this platform's baseline-<platform>.json artifact and run python3 scripts/flutter-bench/flutter_baseline.py calibrate --pr 6106 --reason "<why these moved>" baseline-ios.json, then commit the overlay it writes.

iOS start-up and memory are not measured here: Flutter cannot AOT-compile for the simulator, so a simulator run would time a JIT debug build against a release build. Sizes come from release device bundles; timings need signed hardware.
This platform's adapter has not been exercised end to end before; treat the first published run as the thing under review.

javascript

9 interleaved rounds; host load 2.4, 1.43, 0.63

Metric Codename One Flutter Ratio Winner
Installed size 104.0 MB 122.5 MB 1.18x Codename One
Executable code 12.9 MB 25.2 MB 1.95x Codename One
Download size (zipped) 76.3 MB 84.1 MB 1.10x Codename One
Cold start to first frame on screen -- -- -- not measured
Memory at rest -- -- -- not measured

Compute -- the VM workloads (vm/benchmarks), run inside each app; time is the best of the app's own repetitions, higher ratio means Codename One is faster.

Workload Codename One Flutter Ratio
intArithmetic 557 ms wrong result Flutter: wrong result
longArithmetic 4042 ms did not run Flutter: did not run
mathTranscendental 492 ms did not run Flutter: did not run
arraySequential 189 ms 70 ms 0.37x
arrayRandom 780 ms wrong result Flutter: wrong result
objectAllocation 29 ms 22 ms 0.76x
valueEscape 125 ms 6 ms 0.05x
hashMapChurn 851 ms 197 ms 0.23x
stringBuilding 377 ms 86 ms 0.23x
recursion 394 ms 398 ms 1.01x
quicksortBench 348 ms wrong result Flutter: wrong result
Geometric mean 0.30x

Gate: within tolerance against scripts/flutter-bench/baseline; BEHIND FLUTTER on Compute (geomean of the VM workloads) (reported, not gated: a loss to Flutter on the web is currently accepted).

the JavaScript adapter needs a Chrome DevTools driver; sizes are reported and timings are not
This platform's adapter has not been exercised end to end before; treat the first published run as the thing under review.

linux

9 interleaved rounds; host load 0.22, 2.91, 2.5

Metric Codename One Flutter Ratio Winner
Installed size 111.8 MB 143.8 MB 1.29x Codename One
Executable code 14.2 MB 16.1 MB 1.14x Codename One
Download size (zipped) 80.9 MB 92.9 MB 1.15x Codename One
Cold start to first frame on screen 151 ms 266 ms 1.80x Codename One
Memory at rest 84.0 MB 226.0 MB 2.74x Codename One

Start-up and memory at rest are judged round by round: the ratio is the median of the per-round ratios, each from two launches made back to back, and the times and sizes shown are each side's median, so the ratio need not equal their quotient. Codename One was ahead in 9 of 9 rounds on cold start to first frame on screen; 9 of 9 rounds on memory at rest.

Compute -- the VM workloads (vm/benchmarks), run inside each app; time is the best of the app's own repetitions, higher ratio means Codename One is faster.

Workload Codename One Flutter Ratio
intArithmetic 74 ms 183 ms 2.47x
longArithmetic 56 ms 55 ms 0.98x
mathTranscendental 253 ms 276 ms 1.09x
arraySequential 19 ms 35 ms 1.84x
arrayRandom 294 ms 394 ms 1.34x
objectAllocation 29 ms 40 ms 1.38x
valueEscape 5 ms 7 ms 1.40x
hashMapChurn 53 ms 348 ms 6.57x
stringBuilding 32 ms 112 ms 3.50x
recursion 96 ms 258 ms 2.69x
quicksortBench 142 ms 152 ms 1.07x
Geometric mean 1.84x

Gate: within tolerance against scripts/flutter-bench/baseline.

This platform's adapter has not been exercised end to end before; treat the first published run as the thing under review.

macos

9 interleaved rounds; host load 7.49, 19.95, 22.15

Metric Codename One Flutter Ratio Winner
Installed size 124.5 MB 139.4 MB 1.12x Codename One
Executable code 33.4 MB 47.9 MB 1.44x Codename One
Download size (zipped) 85.5 MB 93.3 MB 1.09x Codename One
Cold start to first frame on screen 328 ms 562 ms 1.49x Codename One
Memory at rest 34.4 MB 53.3 MB 1.56x Codename One

Start-up and memory at rest are judged round by round: the ratio is the median of the per-round ratios, each from two launches made back to back, and the times and sizes shown are each side's median, so the ratio need not equal their quotient. Codename One was ahead in 9 of 9 rounds on cold start to first frame on screen; 9 of 9 rounds on memory at rest.

Compute -- the VM workloads (vm/benchmarks), run inside each app; time is the best of the app's own repetitions, higher ratio means Codename One is faster.

Workload Codename One Flutter Ratio
intArithmetic 196 ms 306 ms 1.56x
longArithmetic 92 ms 82 ms 0.89x
mathTranscendental 359 ms 435 ms 1.21x
arraySequential 12 ms 48 ms 4.00x
arrayRandom 354 ms 380 ms 1.07x
objectAllocation 26 ms 39 ms 1.50x
valueEscape 6 ms 18 ms 3.00x
hashMapChurn 55 ms 210 ms 3.82x
stringBuilding 33 ms 121 ms 3.67x
recursion 172 ms 294 ms 1.71x
quicksortBench 153 ms 157 ms 1.03x
Geometric mean 1.84x

Gate: within tolerance against scripts/flutter-bench/baseline. Smaller than its baseline, which does not fail the gate: Executable code -5.32% -- rebaseline to tighten. To accept the move, download this platform's baseline-<platform>.json artifact and run python3 scripts/flutter-bench/flutter_baseline.py calibrate --pr 6106 --reason "<why these moved>" baseline-macos.json, then commit the overlay it writes.

This platform's adapter has not been exercised end to end before; treat the first published run as the thing under review.

windows

9 interleaved rounds

Metric Codename One Flutter Ratio Winner
Installed size 107.9 MB 121.1 MB 1.12x Codename One
Executable code 11.3 MB 14.1 MB 1.25x Codename One
Download size (zipped) 77.9 MB 86.4 MB 1.11x Codename One
Cold start to first frame on screen 157 ms 244 ms 1.54x Codename One
Memory at rest 56.1 MB 92.6 MB 1.65x Codename One

Start-up and memory at rest are judged round by round: the ratio is the median of the per-round ratios, each from two launches made back to back, and the times and sizes shown are each side's median, so the ratio need not equal their quotient. Codename One was ahead in 9 of 9 rounds on cold start to first frame on screen; 9 of 9 rounds on memory at rest.

Compute -- the VM workloads (vm/benchmarks), run inside each app; time is the best of the app's own repetitions, higher ratio means Codename One is faster.

Workload Codename One Flutter Ratio
intArithmetic 81 ms 182 ms 2.25x
longArithmetic 60 ms 56 ms 0.93x
mathTranscendental 199 ms 280 ms 1.41x
arraySequential 10 ms 35 ms 3.50x
arrayRandom 290 ms 324 ms 1.12x
objectAllocation 24 ms 39 ms 1.62x
valueEscape 1 ms 7 ms 7.00x
hashMapChurn 56 ms 314 ms 5.61x
stringBuilding 38 ms 122 ms 3.21x
recursion 213 ms 264 ms 1.24x
quicksortBench 143 ms 148 ms 1.03x
Geometric mean 2.07x

Gate: within tolerance against scripts/flutter-bench/baseline. Smaller than its baseline, which does not fail the gate: Executable code -11.03%; Download size (zipped) -0.77% -- rebaseline to tighten. To accept the move, download this platform's baseline-<platform>.json artifact and run python3 scripts/flutter-bench/flutter_baseline.py calibrate --pr 6106 --reason "<why these moved>" baseline-windows.json, then commit the overlay it writes.

This platform's adapter has not been exercised end to end before; treat the first published run as the thing under review.

Codename One wins 26 of 26 measured metrics across 6 platform(s).

@github-actions

github-actions Bot commented Oct 25, 2026 •

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✅ Continuous Quality Report

Test & Coverage

Static Analysis

  • SpotBugs [Report archive]
    • ✅ ByteCodeTranslator: 0 findings (no issues)
    • ✅ android: 0 findings (no issues)
    • ✅ android-compat: 0 findings (no issues)
    • ✅ android-res-compiler: 0 findings (no issues)
    • ✅ backend: 0 findings (no issues)
    • ✅ backend-test: 0 findings (no issues)
    • ✅ build-engine: 0 findings (no issues)
    • ✅ build-hint-catalog: 0 findings (no issues)
    • ✅ build-hint-tools: 0 findings (no issues)
    • ✅ codenameone-gradle-plugin: 0 findings (no issues)
    • ✅ codenameone-maven-plugin: 0 findings (no issues)
    • ✅ compose-compat: 0 findings (no issues)
    • ✅ core-unittests: 0 findings (no issues)
    • ✅ desktop-compat-runtime: 0 findings (no issues)
    • ✅ fxml-compiler: 0 findings (no issues)
    • ✅ ios: 0 findings (no issues)
    • ✅ javac: 0 findings (no issues)
    • ✅ javafx-compat: 0 findings (no issues)
    • ✅ project-model: 0 findings (no issues)
    • ✅ swing-compat: 0 findings (no issues)
  • ✅ PMD: 0 findings (no issues) [Report archive]
  • ✅ Checkstyle: 0 findings (no issues) [Report archive]

Generated automatically by the PR CI workflow.

@shai-almog

shai-almog commented Oct 25, 2026 •

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Collaborator Author

Native fidelity (ios-27-metal)

68 pairs compared -- median 94.6%, worst 74.5% (Toolbar_normal_dark), 25th pct 91.7%, mean 93.3%.

Distribution -- >=99%: 0 | 95-99%: 31 | 90-95%: 25 | <90%: 12

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
Toolbar normal dark glass 74.5% 0.930 7.16 0.0 ok
Button normal dark glass 79.3% 0.938 7.66 0.0 OFF (off 11px)
Button disabled dark glass 79.6% 0.942 7.41 0.0 OFF (off 11px)
RaisedButton disabled dark glass 81.2% 0.954 6.32 0.0 ok
Tabs normal dark glass 86.2% 0.900 6.73 +0.3 ok
Button pressed dark glass 86.3% 0.948 5.27 0.0 OFF (off 11px)
Tabs normal light glass 86.4% 0.895 7.61 +0.3 ok
TextField normal light normal 86.5% 0.950 3.38 0.0 ok
Toolbar normal light glass 86.9% 0.949 3.85 0.0 ok
TextField disabled light normal 89.4% 0.954 2.56 0.0 ok
Button normal light glass 89.5% 0.959 4.54 0.0 OFF (off 11px)
Button pressed light glass 89.5% 0.959 4.33 0.0 OFF (off 11px)
Spinner normal dark normal 90.7% 0.880 3.47 0.0 ok
FlatButton normal dark glass 90.9% 0.981 2.38 0.0 ok
Button disabled light glass 91.6% 0.962 3.21 0.0 OFF (off 11px)
Spinner normal light normal 91.6% 0.910 4.20 0.0 ok
CheckBox normal light normal 91.7% 0.994 0.72 0.0 ok
RadioButton normal light normal 91.7% 0.994 0.72 0.0 ok
Slider disabled dark normal 92.1% 0.943 2.45 0.0 ok
Switch selected light normal 92.1% 0.981 1.47 0.0 ok
CheckBox disabled light normal 92.3% 0.995 0.52 0.0 ok
RadioButton disabled light normal 92.3% 0.995 0.52 0.0 ok
FlatButton pressed dark glass 92.4% 0.982 1.37 0.0 ok
RaisedButton disabled light glass 92.4% 0.960 2.43 0.0 ok
Slider normal dark normal 92.5% 0.944 2.63 0.0 ok
TabsGeom normal light normal 93.1% 0.885 6.48 +0.1 OFF (off 6px)
FlatButton pressed light glass 93.3% 0.981 1.90 0.0 ok
TabsGeom normal dark normal 93.8% 0.893 4.47 +0.1 ok
FlatButton normal light glass 93.9% 0.981 1.88 0.0 ok
Slider disabled light normal 94.0% 0.963 1.75 0.0 OFF (h 4.50)
RaisedButton pressed dark glass 94.1% 0.966 2.29 0.0 ok
RaisedButton normal dark glass 94.1% 0.966 2.32 0.0 ok
RadioButton selected light normal 94.3% 0.990 0.95 0.0 ok
RaisedButton pressed light glass 94.5% 0.963 2.16 0.0 ok
GlassPanelPhoto normal dark glass 94.6% 0.951 13.16 0.0 ok
RaisedButton normal light glass 94.6% 0.963 2.17 0.0 ok
GlassPanelPhoto normal light glass 94.7% 0.951 11.57 0.0 ok
Slider normal light normal 95.1% 0.959 1.56 0.0 ok
CheckBox disabled dark normal 95.4% 0.992 0.25 0.0 ok
RadioButton disabled dark normal 95.4% 0.992 0.25 0.0 ok
Switch normal light normal 95.5% 0.986 0.70 0.0 ok
CheckBox selected light normal 95.8% 0.995 0.65 0.0 ok
CheckBox normal dark normal 95.8% 0.992 0.39 0.0 ok
RadioButton normal dark normal 95.8% 0.992 0.39 0.0 ok
Switch selected dark normal 95.9% 0.985 1.02 0.0 ok
TextField normal dark normal 96.0% 0.937 4.53 0.0 ok
RadioButton selected dark normal 96.1% 0.989 0.67 0.0 ok
Switch disabled light normal 96.4% 0.990 0.53 0.0 ok
TextField disabled dark normal 96.4% 0.940 3.39 0.0 ok
Switch normal dark normal 96.8% 0.986 0.82 0.0 ok
TabOne normal light normal 96.9% 0.948 2.57 0.0 OFF (off 6px, w 0.86)
GlassIcon normal dark normal 97.2% 0.955 3.32 0.0 ok
GlassText normal dark normal 97.3% 0.956 3.27 +0.1 ok
GlassPanelGrey normal dark normal 97.4% 0.959 3.41 0.0 ok
TabOne normal dark normal 97.4% 0.953 1.49 0.0 OFF (w 0.86)
ProgressBar normal dark normal 97.5% 0.997 0.60 0.0 ok
ProgressBar normal light normal 97.6% 0.999 0.61 0.0 ok
GlassPanelRed normal dark normal 97.7% 0.980 6.75 0.0 ok
CheckBox selected dark normal 97.9% 0.995 0.37 0.0 ok
Dialog normal dark normal 97.9% 0.961 1.38 0.0 ok
GlassPanelGrad normal dark normal 97.9% 0.975 4.86 0.0 ok
Dialog normal light normal 98.0% 0.963 1.42 0.0 ok
Switch disabled dark normal 98.0% 0.987 0.41 0.0 ok
GlassIcon normal light normal 98.2% 0.975 3.65 0.0 ok
GlassText normal light normal 98.3% 0.978 3.58 +0.1 ok
GlassPanelGrad normal light normal 98.4% 0.988 5.52 0.0 ok
GlassPanelGrey normal light normal 98.7% 0.987 3.64 0.0 ok
GlassPanelRed normal light normal 98.8% 0.990 4.14 0.0 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
Button normal dark +0,-6 1.094 1.067 10.9 90.5 -> 45.2
Button disabled dark +0,-6 1.094 1.067 10.9 92.0 -> 45.2
Button pressed dark +0,-6 1.094 1.080 10.8 79.4 -> 45.3
Button normal light +0,+0 1.094 1.000 10.5 45.7 -> 45.3
Button pressed light +0,+0 1.094 1.000 10.5 87.5 -> 45.4
Button disabled light +0,+0 1.094 1.000 10.5 49.1 -> 45.3
TabsGeom normal light +3,+0 0.990 1.069 6.1 79.8 -> 83.6
TabOne normal light +19,+0 0.863 1.069 6.1 80.9 -> 83.6
TabsGeom normal dark +3,+0 0.990 1.064 5.6 98.6 -> 99.1
TabOne normal dark +19,+0 0.863 1.064 5.6 95.2 -> 95.6
Tabs normal light +4,+0 0.988 1.064 5.5 85.9 -> 87.9
GlassIcon normal dark +1,+8 0.998 0.976 5.5 102.3 -> 102.4
GlassText normal dark +1,+8 0.998 0.976 5.5 102.3 -> 102.4
Tabs normal dark +4,+0 0.987 1.058 5.1 92.9 -> 93.7
Toolbar normal dark +6,-3 0.983 1.009 3.5 90.3 -> 55.5
Toolbar normal light +6,+7 0.984 0.926 3.2 70.9 -> 56.1
RaisedButton disabled dark +0,-6 1.009 1.079 2.7 89.6 -> 46.1
Switch selected light +0,+0 1.028 1.026 2.7 -
Slider disabled light +0,-29 1.000 4.500 2.5 -
Switch normal light +0,+0 1.023 1.013 2.1 -
Switch disabled light +0,+0 1.023 1.013 2.1 -
Switch normal dark +0,+0 1.023 1.013 2.1 -
Switch disabled dark +0,+0 1.023 1.013 2.1 -
Spinner normal light +11,-8 0.978 1.052 1.6 -
RaisedButton disabled light +0,+0 1.014 1.011 1.6 71.9 -> 96.6
FlatButton normal light +0,+0 0.980 1.011 1.6 86.2 -> 51.8
Switch selected dark +0,+0 1.017 1.013 1.6 -
Spinner normal dark +12,-8 0.977 1.052 1.5 -
CheckBox normal light +0,+0 0.977 0.977 1.4 -
RadioButton normal light +0,+0 0.977 0.977 1.4 -
RadioButton selected light +0,+0 0.977 0.977 1.4 -
CheckBox selected light +0,+0 0.977 0.977 1.4 -
CheckBox normal dark +0,+0 0.977 0.977 1.4 -
RadioButton normal dark +0,+0 0.977 0.977 1.4 -
RadioButton selected dark +0,+0 0.977 0.977 1.4 -
CheckBox selected dark +0,+0 0.977 0.977 1.4 -
FlatButton pressed light +1,+0 0.973 1.011 1.1 94.6 -> 65.6
RaisedButton pressed dark +0,+0 1.009 1.011 1.1 44.6 -> 44.3
RaisedButton normal dark +0,+0 1.009 1.011 1.1 44.5 -> 44.3
CheckBox disabled dark +1,+0 0.966 0.977 1.1 -
RadioButton disabled dark +1,+0 0.966 0.977 1.1 -
RaisedButton pressed light +0,+0 1.009 1.000 1.0 43.3 -> 44.3
RaisedButton normal light +0,+0 1.009 1.000 1.0 43.3 -> 44.1
FlatButton normal dark +4,+0 0.952 1.011 0.7 86.1 -> 95.7
FlatButton pressed dark +4,+0 0.952 1.011 0.7 94.7 -> 97.9
GlassPanelPhoto normal light +1,+1 0.997 0.995 0.7 35.1 -> 33.5
GlassPanelGrey normal light +1,+1 0.997 0.995 0.7 30.0 -> 27.4
Slider disabled dark +0,-1 1.000 1.015 0.5 -
CheckBox disabled light +1,+0 0.977 0.988 0.5 -
RadioButton disabled light +1,+0 0.977 0.988 0.5 -
Slider normal light +0,+1 1.000 0.964 0.5 -
GlassPanelGrey normal dark +1,+2 0.998 0.986 0.5 101.8 -> 102.4
ProgressBar normal dark +0,+0 1.000 0.900 0.5 -
ProgressBar normal light +0,+0 1.000 0.900 0.5 -
GlassPanelGrad normal dark +1,+0 0.998 0.995 0.5 102.0 -> 102.1
GlassIcon normal light +1,+0 0.998 1.005 0.5 91.7 -> 92.8
GlassText normal light +1,+0 0.998 1.005 0.5 91.7 -> 92.8
GlassPanelGrad normal light +1,+0 0.998 1.005 0.5 24.3 -> 26.8
GlassPanelRed normal light +1,+0 0.998 1.005 0.5 24.4 -> 25.7
TextField normal light +0,+0 1.000 1.000 0.0 13.4 -> 40.0
TextField disabled light +0,+0 1.000 1.000 0.0 13.9 -> 40.4
Slider normal dark +0,+0 1.000 1.000 0.0 -
GlassPanelPhoto normal dark +2,+1 0.996 0.991 0.0 67.3 -> 67.5
TextField normal dark +0,+0 1.000 1.000 0.0 6.4 -> 15.1
TextField disabled dark +0,+0 1.000 1.000 0.0 6.4 -> 15.9
GlassPanelRed normal dark +1,-2 0.998 1.020 0.0 102.2 -> 102.5
Dialog normal dark +0,+0 1.000 1.000 0.0 -
Dialog normal light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • Toolbar_normal_dark -- 74.49% fidelity (SSIM 0.9295) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 79.28% fidelity (SSIM 0.9380) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 79.63% fidelity (SSIM 0.9423) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 81.15% fidelity (SSIM 0.9544) (no change)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_dark -- 86.22% fidelity (SSIM 0.8999) (+0.33 vs baseline)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 86.28% fidelity (SSIM 0.9483) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 86.43% fidelity (SSIM 0.8954) (+0.31 vs baseline)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 86.49% fidelity (SSIM 0.9502) (no change)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 86.94% fidelity (SSIM 0.9488) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 89.39% fidelity (SSIM 0.9540) (no change)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 89.45% fidelity (SSIM 0.9588) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 89.45% fidelity (SSIM 0.9588) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_dark -- 90.72% fidelity (SSIM 0.8800) (no change)

    native Spinner_normal_dark cn1 Spinner_normal_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 90.88% fidelity (SSIM 0.9805) (no change)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 91.57% fidelity (SSIM 0.9621) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_light -- 91.58% fidelity (SSIM 0.9097) (no change)

    native Spinner_normal_light cn1 Spinner_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 91.66% fidelity (SSIM 0.9935) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 91.66% fidelity (SSIM 0.9935) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 92.13% fidelity (SSIM 0.9434) (no change)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 92.13% fidelity (SSIM 0.9806) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 92.31% fidelity (SSIM 0.9948) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 92.31% fidelity (SSIM 0.9948) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_dark -- 92.38% fidelity (SSIM 0.9821) (no change)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 92.40% fidelity (SSIM 0.9596) (no change)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 92.52% fidelity (SSIM 0.9441) (no change)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_light -- 93.13% fidelity (SSIM 0.8851) (+0.14 vs baseline)

    native TabsGeom_normal_light cn1 TabsGeom_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.29% fidelity (SSIM 0.9811) (no change)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_dark -- 93.81% fidelity (SSIM 0.8925) (+0.14 vs baseline)

    native TabsGeom_normal_dark cn1 TabsGeom_normal_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 93.91% fidelity (SSIM 0.9811) (no change)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 93.96% fidelity (SSIM 0.9625) (no change)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 94.08% fidelity (SSIM 0.9659) (no change)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 94.13% fidelity (SSIM 0.9660) (no change)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 94.26% fidelity (SSIM 0.9903) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 94.53% fidelity (SSIM 0.9633) (no change)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_dark -- 94.60% fidelity (SSIM 0.9505) (no change)

    native GlassPanelPhoto_normal_dark cn1 GlassPanelPhoto_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 94.64% fidelity (SSIM 0.9632) (no change)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_light -- 94.66% fidelity (SSIM 0.9507) (no change)

    native GlassPanelPhoto_normal_light cn1 GlassPanelPhoto_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 95.09% fidelity (SSIM 0.9588) (no change)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.41% fidelity (SSIM 0.9924) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.41% fidelity (SSIM 0.9924) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.51% fidelity (SSIM 0.9863) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.80% fidelity (SSIM 0.9951) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 95.84% fidelity (SSIM 0.9922) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 95.84% fidelity (SSIM 0.9922) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.90% fidelity (SSIM 0.9850) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 96.00% fidelity (SSIM 0.9370) (no change)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 96.13% fidelity (SSIM 0.9894) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.35% fidelity (SSIM 0.9896) (no change)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 96.35% fidelity (SSIM 0.9395) (no change)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.80% fidelity (SSIM 0.9855) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_light -- 96.90% fidelity (SSIM 0.9480) (no change)

    native TabOne_normal_light cn1 TabOne_normal_light
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_dark -- 97.18% fidelity (SSIM 0.9547) (no change)

    native GlassIcon_normal_dark cn1 GlassIcon_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassText_normal_dark -- 97.27% fidelity (SSIM 0.9563) (+0.06 vs baseline)

    native GlassText_normal_dark cn1 GlassText_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_dark -- 97.35% fidelity (SSIM 0.9588) (no change)

    native GlassPanelGrey_normal_dark cn1 GlassPanelGrey_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_dark -- 97.36% fidelity (SSIM 0.9531) (no change)

    native TabOne_normal_dark cn1 TabOne_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 97.47% fidelity (SSIM 0.9973) (no change)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.60% fidelity (SSIM 0.9989) (no change)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_dark -- 97.73% fidelity (SSIM 0.9795) (no change)

    native GlassPanelRed_normal_dark cn1 GlassPanelRed_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 97.85% fidelity (SSIM 0.9945) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 97.86% fidelity (SSIM 0.9614) (no change)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_dark -- 97.91% fidelity (SSIM 0.9752) (no change)

    native GlassPanelGrad_normal_dark cn1 GlassPanelGrad_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 97.95% fidelity (SSIM 0.9634) (no change)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 98.01% fidelity (SSIM 0.9869) (no change)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_light -- 98.16% fidelity (SSIM 0.9750) (no change)

    native GlassIcon_normal_light cn1 GlassIcon_normal_light
    Left: native widget. Right: Codename One render.

  • GlassText_normal_light -- 98.31% fidelity (SSIM 0.9779) (+0.06 vs baseline)

    native GlassText_normal_light cn1 GlassText_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_light -- 98.41% fidelity (SSIM 0.9876) (no change)

    native GlassPanelGrad_normal_light cn1 GlassPanelGrad_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_light -- 98.70% fidelity (SSIM 0.9865) (no change)

    native GlassPanelGrey_normal_light cn1 GlassPanelGrey_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_light -- 98.78% fidelity (SSIM 0.9900) (no change)

    native GlassPanelRed_normal_light cn1 GlassPanelRed_normal_light
    Left: native widget. Right: Codename One render.

shai-almog and others added 2 commits October 26, 2026 03:55
…ndroid duplicate classes, guide snippets, mac goldens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…'s coroutines version

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Native fidelity (iOS Modern, Metal)

68 pairs compared -- median 95.0%, worst 83.5% (Tabs_normal_dark), 25th pct 92.5%, mean 94.6%.

Distribution -- >=99%: 3 | 95-99%: 31 | 90-95%: 29 | <90%: 5

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
Tabs normal dark glass 83.5% 0.884 11.66 0.0 ok
Tabs normal light glass 86.4% 0.896 8.00 0.0 ok
Toolbar normal light glass 87.6% 0.951 4.24 0.0 ok
Toolbar normal dark glass 87.7% 0.950 3.69 0.0 ok
Button pressed dark glass 89.9% 0.958 4.21 0.0 OFF (off 12px, w 1.10)
TextField normal light normal 90.0% 0.958 2.78 -0.4 ok
Spinner normal dark normal 90.8% 0.881 3.39 -0.7 ok
TextField disabled light normal 91.1% 0.962 2.24 -0.2 ok
Spinner normal light normal 91.6% 0.910 4.11 -0.2 ok
RaisedButton disabled light glass 91.8% 0.961 3.09 +0.2 ok
Button normal dark glass 91.8% 0.958 3.52 0.0 OFF (off 12px, w 1.10)
Slider disabled dark normal 92.1% 0.943 2.45 -0.3 ok
Switch selected light normal 92.1% 0.981 1.47 0.0 ok
CheckBox normal light normal 92.2% 0.994 0.68 0.0 ok
RadioButton normal light normal 92.2% 0.994 0.68 0.0 ok
FlatButton normal dark glass 92.2% 0.983 2.21 +4.3 ok
Button normal light glass 92.4% 0.961 3.65 0.0 OFF (off 12px, w 1.10)
Slider normal dark normal 92.5% 0.944 2.63 -0.2 ok
RaisedButton disabled dark glass 92.7% 0.965 2.72 +1.3 ok
CheckBox disabled light normal 92.7% 0.995 0.50 0.0 ok
RadioButton disabled light normal 92.7% 0.995 0.50 0.0 ok
Button pressed light glass 92.9% 0.962 3.29 0.0 OFF (off 12px, w 1.10)
FlatButton pressed dark glass 92.9% 0.985 1.26 +2.3 ok
TabsGeom normal dark normal 93.0% 0.892 8.75 0.0 ok
TabsGeom normal light normal 93.0% 0.886 7.09 0.0 ok
FlatButton pressed light glass 93.2% 0.982 1.90 +4.3 ok
Button disabled dark glass 93.5% 0.962 2.47 0.0 OFF (off 12px, w 1.10)
Slider disabled light normal 94.0% 0.963 1.75 -0.1 OFF (h 4.50)
FlatButton normal light glass 94.2% 0.983 1.79 +1.3 ok
Button disabled light glass 94.4% 0.964 2.36 0.0 OFF (off 12px, w 1.10)
RaisedButton pressed dark glass 94.6% 0.965 2.07 +1.5 ok
RaisedButton normal dark glass 94.6% 0.966 2.08 +1.7 ok
RaisedButton pressed light glass 94.8% 0.967 2.22 +2.0 ok
RadioButton selected light normal 94.8% 0.992 0.86 0.0 ok
RaisedButton normal light glass 95.0% 0.967 2.19 +2.4 ok
Slider normal light normal 95.1% 0.959 1.56 0.0 ok
Switch normal light normal 95.5% 0.986 0.70 0.0 ok
CheckBox disabled dark normal 95.8% 0.993 0.25 0.0 ok
RadioButton disabled dark normal 95.8% 0.993 0.25 0.0 ok
CheckBox selected light normal 95.8% 0.994 0.67 0.0 ok
Switch selected dark normal 95.9% 0.985 1.02 0.0 ok
Switch disabled light normal 96.4% 0.990 0.53 0.0 ok
CheckBox normal dark normal 96.5% 0.993 0.35 0.0 ok
RadioButton normal dark normal 96.5% 0.993 0.35 0.0 ok
GlassPanelPhoto normal light glass 96.7% 0.980 7.95 +0.6 ok
GlassPanelPhoto normal dark glass 96.8% 0.983 8.78 +0.6 ok
TabOne normal dark normal 96.8% 0.953 4.44 +0.7 ok
Switch normal dark normal 96.8% 0.986 0.82 0.0 ok
RadioButton selected dark normal 96.8% 0.991 0.57 0.0 ok
TextField normal dark normal 96.9% 0.949 3.30 -0.2 ok
TextField disabled dark normal 97.2% 0.953 2.37 -0.2 ok
ProgressBar normal dark normal 97.5% 0.997 0.60 +3.0 ok
TabOne normal light normal 97.5% 0.961 2.90 +1.9 ok
ProgressBar normal light normal 97.6% 0.999 0.61 +2.2 ok
CheckBox selected dark normal 97.8% 0.993 0.38 0.0 ok
Dialog normal dark normal 97.9% 0.961 1.38 +0.9 ok
Dialog normal light normal 98.0% 0.963 1.42 +0.9 ok
Switch disabled dark normal 98.0% 0.987 0.41 +2.5 ok
GlassIcon normal dark normal 98.6% 0.984 3.55 0.0 ok
GlassText normal dark normal 98.6% 0.985 3.48 0.0 ok
GlassIcon normal light normal 98.7% 0.986 3.54 0.0 ok
GlassText normal light normal 98.7% 0.987 3.54 0.0 ok
GlassPanelGrad normal light normal 98.9% 0.994 4.38 +0.7 ok
GlassPanelGrad normal dark normal 99.0% 0.993 3.84 +0.5 ok
GlassPanelGrey normal dark normal 99.0% 0.992 3.30 +0.6 ok
GlassPanelGrey normal light normal 99.1% 0.994 3.29 +0.7 ok
GlassPanelRed normal dark normal 99.1% 0.993 3.22 +0.5 ok
GlassPanelRed normal light normal 99.1% 0.994 3.49 +0.7 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
Button pressed dark +0,+0 1.104 1.000 11.5 45.4 -> 45.3
Button normal dark +0,+0 1.104 1.000 11.5 45.8 -> 45.2
Button normal light +0,+0 1.104 1.000 11.5 44.5 -> 45.3
Button pressed light +0,+0 1.104 1.000 11.5 48.1 -> 45.4
Button disabled dark +0,+0 1.104 1.000 11.5 45.1 -> 45.2
Button disabled light +0,+0 1.104 1.000 11.5 44.0 -> 45.3
TabOne normal dark -3,+0 1.007 0.948 4.9 80.3 -> 77.3
TabOne normal light -3,+0 1.007 0.948 4.9 79.1 -> 77.0
Toolbar normal light +4,+7 0.987 0.926 3.5 62.5 -> 56.1
Toolbar normal dark +4,+7 0.987 0.919 3.2 60.5 -> 55.5
Switch selected light +0,+0 1.028 1.026 2.7 -
RaisedButton disabled dark +0,+0 1.024 1.011 2.6 49.8 -> 46.1
Slider disabled light +0,-29 1.000 4.500 2.5 -
CheckBox disabled light +1,-3 1.000 1.023 2.2 -
RadioButton disabled light +1,-3 1.000 1.023 2.2 -
CheckBox disabled dark +1,-3 1.000 1.023 2.2 -
RadioButton disabled dark +1,-3 1.000 1.023 2.2 -
RaisedButton disabled light +0,+0 1.019 1.011 2.1 54.1 -> 96.6
RaisedButton pressed dark +0,+0 1.019 1.011 2.1 44.5 -> 44.3
RaisedButton normal dark +0,+0 1.019 1.011 2.1 44.4 -> 44.3
RaisedButton pressed light +0,+0 1.019 1.011 2.1 44.7 -> 44.3
RaisedButton normal light +0,+0 1.019 1.011 2.1 44.5 -> 44.1
Switch normal light +0,+0 1.023 1.013 2.1 -
Switch disabled light +0,+0 1.023 1.013 2.1 -
Switch normal dark +0,+0 1.023 1.013 2.1 -
Switch disabled dark +0,+0 1.023 1.013 2.1 -
CheckBox normal dark +0,-2 1.000 1.000 2.0 -
RadioButton normal dark +0,-2 1.000 1.000 2.0 -
RadioButton selected dark +0,-2 1.000 1.000 2.0 -
CheckBox selected dark +0,-2 1.000 1.000 2.0 -
Tabs normal dark +9,+0 0.973 1.012 1.8 79.7 -> 80.7
Tabs normal light +9,+0 0.973 1.012 1.8 79.2 -> 80.3
TabsGeom normal dark +9,+0 0.973 1.012 1.8 80.5 -> 80.9
TabsGeom normal light +9,+0 0.973 1.012 1.8 79.3 -> 80.6
FlatButton normal dark +4,+0 0.966 1.011 1.6 91.8 -> 95.7
FlatButton pressed dark +4,+0 0.966 1.011 1.6 95.3 -> 97.9
Switch selected dark +0,+0 1.017 1.013 1.6 -
CheckBox normal light +0,-2 1.000 1.011 1.5 -
RadioButton normal light +0,-2 1.000 1.011 1.5 -
RadioButton selected light +0,-2 1.000 1.011 1.5 -
CheckBox selected light +0,-2 1.000 1.011 1.5 -
Spinner normal light +11,-9 0.978 1.055 1.1 -
GlassIcon normal dark +0,+1 0.999 1.000 1.1 92.1 -> 91.5
GlassText normal dark +0,+1 0.999 1.000 1.1 92.1 -> 91.5
Spinner normal dark +12,-9 0.977 1.055 1.0 -
GlassPanelGrey normal dark +0,+1 1.000 1.000 1.0 26.4 -> 26.9
TextField disabled light +0,+1 0.999 0.996 0.7 13.9 -> 38.7
FlatButton normal light +0,+0 0.993 1.011 0.7 91.9 -> 51.8
Slider disabled dark +0,-1 1.000 1.015 0.5 -
FlatButton pressed light +1,+0 0.986 1.011 0.5 95.4 -> 65.6
Slider normal light +0,+1 1.000 0.964 0.5 -
GlassPanelPhoto normal light +0,+0 1.000 1.005 0.5 25.6 -> 31.4
GlassPanelPhoto normal dark +0,+0 1.000 1.005 0.5 23.0 -> 27.0
ProgressBar normal dark +0,+0 1.000 0.900 0.5 -
ProgressBar normal light +0,+0 1.000 0.900 0.5 -
GlassIcon normal light +0,+0 1.000 1.005 0.5 91.6 -> 92.3
GlassText normal light +0,+0 1.000 1.005 0.5 91.6 -> 92.3
GlassPanelGrad normal light +0,+0 1.000 1.005 0.5 22.3 -> 25.9
GlassPanelGrad normal dark +1,+1 0.998 0.995 0.5 25.7 -> 22.5
GlassPanelGrey normal light +0,+0 1.000 1.005 0.5 22.4 -> 26.0
GlassPanelRed normal dark +1,+1 0.998 0.995 0.5 26.6 -> 22.8
GlassPanelRed normal light +0,+0 1.000 1.005 0.5 22.1 -> 26.1
TextField normal light +0,+0 1.000 1.000 0.0 13.4 -> 40.5
Slider normal dark +0,+0 1.000 1.000 0.0 -
TextField normal dark +0,+0 1.000 1.000 0.0 6.4 -> 15.1
TextField disabled dark +0,+0 1.000 1.000 0.0 6.4 -> 15.9
Dialog normal dark +0,+0 1.000 1.000 0.0 -
Dialog normal light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • Tabs_normal_dark -- 83.45% fidelity (SSIM 0.8842) (no change)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 86.44% fidelity (SSIM 0.8961) (no change)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 87.64% fidelity (SSIM 0.9511) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 87.70% fidelity (SSIM 0.9495) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 89.93% fidelity (SSIM 0.9576) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 90.03% fidelity (SSIM 0.9576) (-0.37 vs baseline)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_dark -- 90.78% fidelity (SSIM 0.8814) (-0.69 vs baseline)

    native Spinner_normal_dark cn1 Spinner_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 91.13% fidelity (SSIM 0.9619) (-0.22 vs baseline)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_light -- 91.58% fidelity (SSIM 0.9099) (-0.21 vs baseline)

    native Spinner_normal_light cn1 Spinner_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 91.76% fidelity (SSIM 0.9613) (+0.15 vs baseline)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 91.84% fidelity (SSIM 0.9583) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 92.13% fidelity (SSIM 0.9434) (-0.31 vs baseline)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 92.13% fidelity (SSIM 0.9806) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 92.16% fidelity (SSIM 0.9938) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 92.16% fidelity (SSIM 0.9938) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 92.21% fidelity (SSIM 0.9833) (+4.25 vs baseline)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 92.37% fidelity (SSIM 0.9609) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 92.52% fidelity (SSIM 0.9441) (-0.22 vs baseline)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 92.65% fidelity (SSIM 0.9653) (+1.25 vs baseline)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 92.71% fidelity (SSIM 0.9953) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 92.71% fidelity (SSIM 0.9953) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 92.88% fidelity (SSIM 0.9617) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_dark -- 92.90% fidelity (SSIM 0.9849) (+2.31 vs baseline)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_dark -- 93.02% fidelity (SSIM 0.8921) (+0.01 vs baseline)

    native TabsGeom_normal_dark cn1 TabsGeom_normal_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_light -- 93.02% fidelity (SSIM 0.8861) (no change)

    native TabsGeom_normal_light cn1 TabsGeom_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.20% fidelity (SSIM 0.9819) (+4.33 vs baseline)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 93.52% fidelity (SSIM 0.9618) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 93.96% fidelity (SSIM 0.9625) (-0.05 vs baseline)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 94.18% fidelity (SSIM 0.9825) (+1.32 vs baseline)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 94.35% fidelity (SSIM 0.9636) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 94.56% fidelity (SSIM 0.9653) (+1.46 vs baseline)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 94.57% fidelity (SSIM 0.9659) (+1.69 vs baseline)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 94.80% fidelity (SSIM 0.9665) (+2.04 vs baseline)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 94.84% fidelity (SSIM 0.9916) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 95.01% fidelity (SSIM 0.9673) (+2.40 vs baseline)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 95.09% fidelity (SSIM 0.9588) (-0.04 vs baseline)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.51% fidelity (SSIM 0.9863) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.76% fidelity (SSIM 0.9928) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.76% fidelity (SSIM 0.9928) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.80% fidelity (SSIM 0.9938) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.90% fidelity (SSIM 0.9850) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.35% fidelity (SSIM 0.9896) (+0.04 vs baseline)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 96.52% fidelity (SSIM 0.9927) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 96.52% fidelity (SSIM 0.9927) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_light -- 96.72% fidelity (SSIM 0.9804) (+0.64 vs baseline)

    native GlassPanelPhoto_normal_light cn1 GlassPanelPhoto_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_dark -- 96.76% fidelity (SSIM 0.9832) (+0.59 vs baseline)

    native GlassPanelPhoto_normal_dark cn1 GlassPanelPhoto_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_dark -- 96.77% fidelity (SSIM 0.9526) (+0.73 vs baseline)

    native TabOne_normal_dark cn1 TabOne_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.80% fidelity (SSIM 0.9855) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 96.81% fidelity (SSIM 0.9908) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 96.88% fidelity (SSIM 0.9492) (-0.20 vs baseline)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 97.19% fidelity (SSIM 0.9526) (-0.15 vs baseline)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 97.47% fidelity (SSIM 0.9973) (+3.03 vs baseline)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_light -- 97.51% fidelity (SSIM 0.9608) (+1.89 vs baseline)

    native TabOne_normal_light cn1 TabOne_normal_light
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.60% fidelity (SSIM 0.9989) (+2.19 vs baseline)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 97.79% fidelity (SSIM 0.9932) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 97.86% fidelity (SSIM 0.9614) (+0.89 vs baseline)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 97.95% fidelity (SSIM 0.9634) (+0.86 vs baseline)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 98.01% fidelity (SSIM 0.9869) (+2.48 vs baseline)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_dark -- 98.59% fidelity (SSIM 0.9841) (no change)

    native GlassIcon_normal_dark cn1 GlassIcon_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassText_normal_dark -- 98.64% fidelity (SSIM 0.9848) (+0.05 vs baseline)

    native GlassText_normal_dark cn1 GlassText_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_light -- 98.67% fidelity (SSIM 0.9860) (no change)

    native GlassIcon_normal_light cn1 GlassIcon_normal_light
    Left: native widget. Right: Codename One render.

  • GlassText_normal_light -- 98.74% fidelity (SSIM 0.9874) (+0.05 vs baseline)

    native GlassText_normal_light cn1 GlassText_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_light -- 98.91% fidelity (SSIM 0.9935) (+0.67 vs baseline)

    native GlassPanelGrad_normal_light cn1 GlassPanelGrad_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_dark -- 98.98% fidelity (SSIM 0.9928) (+0.55 vs baseline)

    native GlassPanelGrad_normal_dark cn1 GlassPanelGrad_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_dark -- 98.99% fidelity (SSIM 0.9917) (+0.57 vs baseline)

    native GlassPanelGrey_normal_dark cn1 GlassPanelGrey_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_light -- 99.05% fidelity (SSIM 0.9936) (+0.67 vs baseline)

    native GlassPanelGrey_normal_light cn1 GlassPanelGrey_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_dark -- 99.09% fidelity (SSIM 0.9926) (+0.52 vs baseline)

    native GlassPanelRed_normal_dark cn1 GlassPanelRed_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_light -- 99.10% fidelity (SSIM 0.9939) (+0.67 vs baseline)

    native GlassPanelRed_normal_light cn1 GlassPanelRed_normal_light
    Left: native widget. Right: Codename One render.

# Conflicts:
#	.github/workflows/developer-guide-docs.yml
#	scripts/copyright-header-exclusions.txt
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Developer Guide build artifacts are available for download from this workflow run:

Developer Guide quality checks:

  • AsciiDoc linter: No issues found (report)
  • Vale: No alerts found (report)
  • Paragraph capitalization: No paragraph capitalization issues (report)
  • LanguageTool: No grammar matches (report)
  • Image references: No unused images detected (report)

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Cloudflare Preview

…names real animate functions

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 210 screenshots: 210 matched.
Native Windows port (x64 / Intel-AMD): full hellocodenameone screenshot suite rendered offscreen with Direct2D/DirectWrite, plus the real benchmarks (base64 native/CN1/SIMD, image createMask/applyMask/modifyAlpha/PNG/JPEG, SSE2 SIMD kernels). Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 43ms / native 3ms = 14.3x speedup
SIMD float-mul (64K x300) java 44ms / native 3ms = 14.6x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 61.000 ms
Base64 CN1 decode 72.000 ms
Base64 SIMD encode 92.000 ms
Base64 encode ratio (SIMD/CN1) 1.508x (50.8% slower)
Base64 SIMD decode 76.000 ms
Base64 decode ratio (SIMD/CN1) 1.056x (5.6% slower)
Image encode benchmark iterations 100
Image createMask (SIMD off) 7.000 ms
Image createMask (SIMD on) 3.000 ms
Image createMask ratio (SIMD on/off) 0.429x (57.1% faster)
Image applyMask (SIMD off) 23.000 ms
Image applyMask (SIMD on) 43.000 ms
Image applyMask ratio (SIMD on/off) 1.870x (87.0% slower)
Image modifyAlpha (SIMD off) 40.000 ms
Image modifyAlpha (SIMD on) 16.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.400x (60.0% faster)
Image modifyAlpha removeColor (SIMD off) 32.000 ms
Image modifyAlpha removeColor (SIMD on) 18.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.563x (43.8% faster)

ParparVM vs HotSpot (JDK 25): Windows x64

Runner CPU: AMD64 Family 25 Model 17 Stepping 1, AuthenticAMD (baseline windows-x64@amd64-family-25-model-17-authenticamd)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (WinHelloMain) 4 1.59x (base 1.38x, +15.4%) 0.60x (base 0.82x, -25.9%) ok
translator (self) 4 0.85x (base 0.89x, -4.1%) 0.51x (base 0.55x, -7.7%) ok
intArithmetic 4 1.10x (base 1.10x, +0.4%) 0.06x (base 0.06x, -0.6%) ok
longArithmetic 4 1.08x (base 1.08x, +0.0%) 0.06x (base 0.06x, +1.6%) ok
mathTranscendental 4 0.85x (base 0.85x, +0.4%) 0.06x (base 0.06x, +4.3%) ok
arraySequential 4 1.66x (base 1.72x, -3.5%) 0.38x (base 0.38x, +0.1%) ok
arrayRandom 4 1.01x (base 1.01x, -0.0%) 0.23x (base 0.23x, +0.7%) ok
objectAllocation 4 1.30x (base 1.25x, +3.6%) 0.29x (base 0.29x, -0.2%) ok
valueEscape 4 0.10x (base 0.10x, -1.4%) 0.05x (base 0.04x, +4.0%) ok
hashMapChurn 4 1.30x (base 1.39x, -6.8%) 0.10x (base 0.10x, +3.5%) ok
stringBuilding 4 1.40x (base 1.36x, +3.1%) 0.27x (base 0.28x, -3.9%) ok
recursion 4 1.38x (base 1.43x, -3.3%) 0.06x (base 0.06x, +3.3%) ok
quicksort 4 1.07x (base 1.11x, -3.6%) 0.12x (base 0.12x, +0.8%) ok

Result: no regression

@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 210 screenshots: 210 matched.
Native Windows port (arm64 / Apple Silicon - Arm): full hellocodenameone screenshot suite rendered offscreen with Direct2D/DirectWrite, plus the real benchmarks (base64 native/CN1/SIMD, image createMask/applyMask/modifyAlpha/PNG/JPEG, NEON SIMD kernels). Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 48ms / native 3ms = 16.0x speedup
SIMD float-mul (64K x300) java 49ms / native 3ms = 16.3x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 61.000 ms
Base64 CN1 decode 70.000 ms
Base64 SIMD encode 77.000 ms
Base64 encode ratio (SIMD/CN1) 1.262x (26.2% slower)
Base64 SIMD decode 69.000 ms
Base64 decode ratio (SIMD/CN1) 0.986x (1.4% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 5.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.400x (60.0% faster)
Image applyMask (SIMD off) 17.000 ms
Image applyMask (SIMD on) 18.000 ms
Image applyMask ratio (SIMD on/off) 1.059x (5.9% slower)
Image modifyAlpha (SIMD off) 16.000 ms
Image modifyAlpha (SIMD on) 12.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.750x (25.0% faster)
Image modifyAlpha removeColor (SIMD off) 14.000 ms
Image modifyAlpha removeColor (SIMD on) 8.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.571x (42.9% faster)

ParparVM vs HotSpot (JDK 25): Windows arm64

Runner CPU: ARMv8 (64-bit) Family 8 Model D49 Revision 0, MICROSOFT CORPORATION (baseline windows-arm64@armv8-64-bit-family-8-model-d49-microsoft-corporation)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (WinHelloMain) 4 1.06x (base 1.11x, -4.1%) 0.69x (base 0.75x, -7.8%) ok
translator (self) 4 0.87x (base 0.84x, +3.7%) 0.47x (base 0.51x, -6.3%) ok
intArithmetic 4 1.04x (base 1.04x, -0.0%) 0.06x (base 0.06x, +3.2%) ok
longArithmetic 4 0.79x (base 0.80x, -0.0%) 0.06x (base 0.06x, +3.5%) ok
mathTranscendental 4 0.71x (base 0.72x, -1.4%) 0.07x (base 0.06x, +1.7%) ok
arraySequential 4 0.39x (base 0.46x, -14.7%) 0.39x (base 0.39x, -0.0%) ok
arrayRandom 4 0.94x (base 0.94x, -0.1%) 0.23x (base 0.23x, +0.5%) ok
objectAllocation 4 1.86x (base 1.82x, +2.1%) 0.33x (base 0.43x, -23.0%) ok
valueEscape 4 0.76x (base 0.76x, +0.0%) 0.05x (base 0.05x, +3.7%) ok
hashMapChurn 4 0.99x (base 0.98x, +0.6%) 0.12x (base 0.12x, -0.2%) ok
stringBuilding 4 1.52x (base 1.43x, +6.4%) 0.27x (base 0.27x, +0.2%) ok
recursion 4 1.56x (base 1.46x, +6.5%) 0.07x (base 0.07x, +1.1%) ok
quicksort 4 1.00x (base 1.00x, +0.4%) 0.12x (base 0.12x, +0.5%) ok

Result: no regression

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✅ ByteCodeTranslator Quality Report

Test & Coverage

  • ✅ Tests: 888 total, 0 failed, 55 skipped

Benchmark Results

  • Execution Time: 9442 ms

  • Hotspots (Top 20 sampled methods):

    • 10.81% com.codename1.tools.translator.IteratorEscape.ctorOnlyStoresParamsIntoThis (150 samples)
    • 5.98% java.util.ArrayList.indexOf (83 samples)
    • 5.91% com.codename1.tools.translator.BytecodeMethod.equals (82 samples)
    • 5.48% java.lang.System.identityHashCode (76 samples)
    • 5.04% java.lang.Object.hashCode (70 samples)
    • 3.46% java.lang.StringBuilder.append (48 samples)
    • 1.87% com.codename1.tools.translator.classfile.analysis.Frame.execute (26 samples)
    • 1.66% java.util.AbstractCollection.containsAll (23 samples)
    • 1.59% com.codename1.tools.translator.IteratorEscape.mangle (22 samples)
    • 1.37% java.util.HashMap.putVal (19 samples)
    • 1.37% com.codename1.tools.translator.bytecodes.Invoke.resolveDirectTarget (19 samples)
    • 1.37% com.codename1.tools.translator.ByteCodeClass.hasDeclaredMethod (19 samples)
    • 1.30% com.codename1.tools.translator.IteratorEscape.walk (18 samples)
    • 1.30% com.codename1.tools.translator.ReachabilityCull.run (18 samples)
    • 1.30% java.io.FileOutputStream.writeBytes (18 samples)
    • 1.22% com.codename1.tools.translator.JavascriptReachability.enqueueResolved (17 samples)
    • 1.15% com.codename1.tools.translator.BytecodeMethod.optimize (16 samples)
    • 1.15% java.util.HashMap.hash (16 samples)
    • 1.08% com.codename1.tools.translator.Parser.cullMethods (15 samples)
    • 1.08% java.lang.String.equals (15 samples)
  • ⚠️ Coverage report not generated.

Static Analysis

  • ✅ SpotBugs: no findings (report was not generated by the build).
  • ⚠️ PMD report not generated.
  • ⚠️ Checkstyle report not generated.

Generated automatically by the PR CI workflow.

@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 196 screenshots: 196 matched.
✅ Native Mac screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 624 seconds

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 51ms / native 6ms = 8.5x speedup
SIMD float-mul (64K x300) java 53ms / native 3ms = 17.6x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 62.000 ms
Base64 CN1 decode 53.000 ms
Image encode benchmark iterations 100
Image createMask (SIMD off) 7.000 ms
Image createMask (SIMD on) 7.000 ms
Image createMask ratio (SIMD on/off) 1.000x (0.0% slower)
Image applyMask (SIMD off) 77.000 ms
Image applyMask (SIMD on) 67.000 ms
Image applyMask ratio (SIMD on/off) 0.870x (13.0% faster)
Image modifyAlpha (SIMD off) 59.000 ms
Image modifyAlpha (SIMD on) 57.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.966x (3.4% faster)
Image modifyAlpha removeColor (SIMD off) 58.000 ms
Image modifyAlpha removeColor (SIMD on) 51.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.879x (12.1% faster)

ParparVM vs HotSpot (JDK 25): macOS arm64

Runner CPU: Apple M1 (Virtual) (baseline macos-arm64)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (HelloCodenameOne) 3 0.79x (base 0.96x, -17.5%) 0.87x (base 0.93x, -5.5%) ok
translator (self) 3 0.64x (base 0.62x, +2.1%) 0.77x (base 0.78x, -1.9%) ok
intArithmetic 3 1.04x (base 1.03x, +0.5%) 0.12x (base 0.12x, +1.6%) ok
longArithmetic 3 1.02x (base 1.03x, -0.8%) 0.12x (base 0.07x, +64.8%) ok
mathTranscendental 3 0.98x (base 1.01x, -2.2%) 0.12x (base 0.12x, -0.3%) ok
arraySequential 3 0.43x (base 0.42x, +2.5%) 0.53x (base 0.53x, +0.1%) ok
arrayRandom 3 0.97x (base 0.99x, -1.5%) 0.32x (base 0.32x, -0.3%) ok
objectAllocation 3 1.08x (base 1.11x, -2.0%) 0.71x (base 0.72x, -2.1%) ok
valueEscape 3 0.52x (base 0.51x, +3.2%) 0.09x (base 0.09x, +0.3%) ok
hashMapChurn 3 0.98x (base 1.18x, -16.9%) 0.06x (base 0.07x, -4.5%) ok
stringBuilding 3 0.91x (base 0.84x, +7.9%) 0.46x (base 0.46x, -0.1%) ok
recursion 3 1.22x (base 1.24x, -1.0%) 0.12x (base 0.12x, +0.9%) ok
quicksort 3 0.93x (base 1.01x, -7.7%) 0.11x (base 0.11x, +0.8%) ok

Result: no regression

shai-almog and others added 4 commits October 26, 2026 11:13
…rd covers the Compose screens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ows KmpCompat goldens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ith their implementors

JVMS 5.5 initializes a superinterface declaring a default method together
with any class implementing it. The JS runtime only initialized the
superclass chain, and a default method reads its own interface's statics
without an init guard, so Compose's MonotonicFrameClock.getKey() (= Key)
answered null; CombinedContext.minusKey(null) then failed Kotlin's
parameter check, whose message builder indexed an empty stack trace
(AIOOBE 0 in every KmpCompat screenshot test).

The translator now flags such interfaces (D: 1) and ensureClassInitialized
and its suspending twin initialize them after the base class.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 210 screenshots: 210 matched.
Native Windows port, REAL shipping pipeline: the hellocodenameone screenshot suite rendered by a binary CROSS-COMPILED on Linux (clang-cl + xwin, WebView2 linked) and RUN on a Windows x64 runner. Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 63ms / native 10ms = 6.3x speedup
SIMD float-mul (64K x300) java 60ms / native 4ms = 15.0x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 73.000 ms
Base64 CN1 decode 89.000 ms
Base64 SIMD encode 102.000 ms
Base64 encode ratio (SIMD/CN1) 1.397x (39.7% slower)
Base64 SIMD decode 97.000 ms
Base64 decode ratio (SIMD/CN1) 1.090x (9.0% slower)
Image encode benchmark iterations 100
Image createMask (SIMD off) 8.000 ms
Image createMask (SIMD on) 6.000 ms
Image createMask ratio (SIMD on/off) 0.750x (25.0% faster)
Image applyMask (SIMD off) 31.000 ms
Image applyMask (SIMD on) 38.000 ms
Image applyMask ratio (SIMD on/off) 1.226x (22.6% slower)
Image modifyAlpha (SIMD off) 50.000 ms
Image modifyAlpha (SIMD on) 25.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.500x (50.0% faster)
Image modifyAlpha removeColor (SIMD off) 43.000 ms
Image modifyAlpha removeColor (SIMD on) 14.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.326x (67.4% faster)

…routines' stdlib; JS KmpCompat goldens; guide terms

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 231 screenshots: 231 matched.
✅ JavaScript-port screenshot tests passed.

shai-almog and others added 2 commits October 26, 2026 19:57
…lib; arm64 Linux suite gets swap; Android KmpCompat goldens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
# Conflicts:
#	docs/developer-guide/languagetool-accept.txt
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 195 screenshots: 195 matched.

Native Android coverage

  • 📊 Line coverage: 19.16% (55881/291714 lines covered) [HTML preview] (artifact android-coverage-report, jacocoAndroidReport/html/index.html)
    • Other counters: instruction 18.12% (269234/1486194), branch 12.38% (19570/158084), complexity 10.34% (15751/152379), method 15.69% (11344/72310), class 27.85% (2228/7999)
    • Lowest covered classes
      • kotlin.collections.unsigned.kotlin.collections.unsigned.UArraysKt___UArraysKt – 0.00% (0/2396 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.ClassReader – 0.00% (0/1524 lines covered)
      • androidx.compose.runtime.androidx.compose.runtime.LinkComposer – 0.00% (0/1430 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.MethodWriter – 0.00% (0/922 lines covered)
      • kotlinx.coroutines.channels.kotlinx.coroutines.channels.BufferedChannel – 0.00% (0/863 lines covered)
      • kotlin.sequences.kotlin.sequences.SequencesKt___SequencesKt – 0.00% (0/744 lines covered)
      • com.google.common.cache.com.google.common.cache.LocalCache$Segment – 0.00% (0/726 lines covered)
      • okio.okio.Buffer – 0.00% (0/687 lines covered)
      • kotlin.text.kotlin.text.StringsKt___StringsKt – 0.00% (0/630 lines covered)
      • com.codename1.androidcompat.rt.com.codename1.androidcompat.rt.TextXmlPullParser – 0.00% (0/623 lines covered)

✅ Native Android screenshot tests passed.

Native Android coverage

  • 📊 Line coverage: 19.16% (55881/291714 lines covered) [HTML preview] (artifact android-coverage-report, jacocoAndroidReport/html/index.html)
    • Other counters: instruction 18.12% (269234/1486194), branch 12.38% (19570/158084), complexity 10.34% (15751/152379), method 15.69% (11344/72310), class 27.85% (2228/7999)
    • Lowest covered classes
      • kotlin.collections.unsigned.kotlin.collections.unsigned.UArraysKt___UArraysKt – 0.00% (0/2396 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.ClassReader – 0.00% (0/1524 lines covered)
      • androidx.compose.runtime.androidx.compose.runtime.LinkComposer – 0.00% (0/1430 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.MethodWriter – 0.00% (0/922 lines covered)
      • kotlinx.coroutines.channels.kotlinx.coroutines.channels.BufferedChannel – 0.00% (0/863 lines covered)
      • kotlin.sequences.kotlin.sequences.SequencesKt___SequencesKt – 0.00% (0/744 lines covered)
      • com.google.common.cache.com.google.common.cache.LocalCache$Segment – 0.00% (0/726 lines covered)
      • okio.okio.Buffer – 0.00% (0/687 lines covered)
      • kotlin.text.kotlin.text.StringsKt___StringsKt – 0.00% (0/630 lines covered)
      • com.codename1.androidcompat.rt.com.codename1.androidcompat.rt.TextXmlPullParser – 0.00% (0/623 lines covered)

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend scalar fallback (no native SIMD)
SIMD int-add (64K x300) java 216ms / native 208ms = 1.0x speedup
SIMD float-mul (64K x300) java 152ms / native 129ms = 1.1x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 86.000 ms
Base64 CN1 decode 84.000 ms
Base64 native encode 441.000 ms
Base64 encode ratio (CN1/native) 0.195x (80.5% faster)
Base64 native decode 264.000 ms
Base64 decode ratio (CN1/native) 0.318x (68.2% faster)
Image encode benchmark status skipped (SIMD unsupported)

shai-almog and others added 3 commits October 27, 2026 01:15
…ass removed

An application that never reaches a lowered updater lost the owner class and its
header, and the Linux demo build then failed on a missing coroutines header.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
# Conflicts:
#	.github/workflows/developer-guide-docs.yml
#	scripts/developer-guide/validate-guide-snippets.py
@shai-almog

shai-almog commented Oct 27, 2026 •

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Compared 210 screenshots: 210 matched.
Native Linux port (x64), GTK3/Cairo/Pango, ParparVM bytecode-to-C (no JVM): the hellocodenameone screenshot suite rendered by a native ELF built + run on the GitHub x64 runner. Baseline: scripts/linux/screenshots.

ParparVM vs HotSpot (JDK 25): Linux x64

Runner CPU: INTEL(R) XEON(R) PLATINUM 8573C (baseline linux-x64@intel-xeon-platinum-8573c)

1 improvement past the baseline (not a failure; rebaseline to lock it in):

  • translator (self) on all 4 CPUs: time 0.53x against a 0.67x baseline (-20.4%, tolerance 20%)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (LinuxHelloMain) 4 0.98x (base 0.94x, +4.2%) 0.73x (base 0.88x, -16.3%) ok
translator (self) 4 0.53x (base 0.67x, -20.4%) 0.47x (base 0.44x, +7.6%) improved: rebaseline to lock in (time -20.4%)
intArithmetic 4 1.02x (base 1.03x, -0.4%) 0.06x (base 0.07x, -22.9%) ok
longArithmetic 4 0.96x (base 0.96x, +0.1%) 0.08x (base 0.05x, +39.7%) ok
mathTranscendental 4 1.04x (base 1.03x, +0.1%) 0.06x (base 0.06x, +3.3%) ok
arraySequential 4 2.40x (base 2.69x, -10.8%) 0.38x (base 0.35x, +5.7%) ok
arrayRandom 4 1.04x (base 1.05x, -1.6%) 0.23x (base 0.21x, +10.0%) ok
objectAllocation 4 0.95x (base 1.03x, -8.2%) 0.40x (base 0.51x, -20.8%) ok
valueEscape 4 0.13x (base 0.13x, -0.6%) 0.05x (base 0.04x, +8.3%) ok
hashMapChurn 4 0.94x (base 1.00x, -6.6%) 0.10x (base 0.10x, +9.0%) ok
stringBuilding 4 1.55x (base 1.53x, +1.0%) 0.22x (base 0.22x, -2.1%) ok
recursion 4 1.11x (base 1.05x, +5.2%) 0.06x (base 0.06x, +0.2%) ok
quicksort 4 1.09x (base 1.08x, +0.9%) 0.11x (base 0.11x, +1.2%) ok

A change that moves performance ON PURPOSE records the new baseline in vm/selfhost/perf-baseline/pr/6106.json, with the reason, from this job's perf-results.json. The rebaseline is then part of this pull request's diff:

python3 vm/selfhost/calibrate-perf-baseline.py --pr 6106 --reason "<why these benchmarks moved>" perf-results.json

Result: no regression (improved past the baseline: consider rebaselining)

@shai-almog

shai-almog commented Oct 27, 2026 •

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Compared 210 screenshots: 210 matched.
Native Linux port (arm64), GTK3/Cairo/Pango, ParparVM bytecode-to-C (no JVM): the hellocodenameone screenshot suite rendered by a native ELF built + run on the GitHub arm64 runner. Baseline: scripts/linux/screenshots-arm.

ParparVM vs HotSpot (JDK 25): Linux arm64

Runner CPU: Neoverse-N2 (baseline linux-arm64@neoverse-n2)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (LinuxHelloMain) 4 0.97x (base 1.02x, -5.5%) 0.75x (base 0.93x, -19.5%) ok
translator (self) 4 0.73x (base 0.70x, +4.6%) 0.44x (base 0.43x, +1.6%) ok
intArithmetic 4 1.04x (base 1.04x, -0.0%) 0.03x (base 0.03x, +4.6%) ok
longArithmetic 4 0.79x (base 0.79x, -0.2%) 0.03x (base 0.03x, +4.8%) ok
mathTranscendental 4 1.09x (base 1.10x, -0.3%) 0.04x (base 0.03x, +9.6%) ok
arraySequential 4 0.36x (base 0.36x, -1.0%) 0.37x (base 0.37x, +0.3%) ok
arrayRandom 4 0.93x (base 0.94x, -0.4%) 0.20x (base 0.20x, +0.3%) ok
objectAllocation 4 1.94x (base 1.77x, +9.4%) 0.37x (base 0.37x, -1.3%) ok
valueEscape 4 0.51x (base 0.51x, -0.1%) 0.03x (base 0.03x, +5.0%) ok
hashMapChurn 4 0.85x (base 0.84x, +0.8%) 0.12x (base 0.12x, -0.7%) ok
stringBuilding 4 1.35x (base 1.57x, -13.7%) 0.26x (base 0.26x, -0.3%) ok
recursion 4 1.41x (base 1.43x, -1.5%) 0.04x (base 0.04x, +3.0%) ok
quicksort 4 1.00x (base 0.99x, +0.7%) 0.09x (base 0.09x, +1.1%) ok

Result: no regression

shai-almog and others added 3 commits October 27, 2026 19:35
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Modifier.clip clipped to the bounding rectangle, so a card's accent stripe
kept square corners. It now clips to the rounded outline, cut to the clip
already in force.

That cut threw: BezierCurve.segment read the signed crossing count -1 of a
curve running right to left as an unsupported curve order. Any rounded path
crossing a clip edge failed to intersect.

Also normalize a bound color override in one pass into a reused buffer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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