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bugmerchant/README.md

About Me

I am an ambitious First Class Honours graduate of Game Design and Production from The University of Cumbria that is passionate about supporting game development via clean, and efficient code. I excel at working with cross-disciplinary teams which I attribute to more than five years academic experience practicing Scrum, and working within structured sprints whilst programming for predominately Unity-based games. Furthermore I'm adaptable, resilient, available for collaboration and actively pursuing an onsite or remote gameplay programmer role.

Proficiencies

My Skills

Education

Bachelor of Arts with Honours in Game Design and Production | First Class Honours | University of Cumbria (2026)

Foundation Degree (Arts) in Game Design and Production | Distinction | University of Cumbria (2025)

Level 3 Extended Diploma in Games, Animation and VFX Skills | Merit | Sunderland College (2023)

Level 2 Diploma in Skills for the Creative Industries - Games Design | Pass | Sunderland College (2021)

Work Experience

Gameplay Programmer | INFINITY27 (2026)

Prototyped player-item interactions, a foundational inventory system as well as item behaviour by learning Unreal, Blueprints, and documentation with UML. I was given the exclusive opportunity to get hands-on industry work experience on an unannounced project for a brief two weeks with a cross-discipline team.

Skills

  • Code Optimisation
  • Presentations
  • Debugging Code
  • Team Leadership
  • Mobile Game Development
  • C#

Hobbies

  • Reading
  • Board Games

Pinned Loading

  1. Fwoggy Fwoggy Public

    Playable on Itch.io

    C#

  2. Parking-Pots Parking-Pots Public

    Playable on Itch.io

    C#

  3. Gonk Gonk Public

    Playable on Itch.io

  4. DUHNJN DUHNJN Public

    Playable on Itch.io

    C#

  5. UIOP UIOP Public

    Playable on Itch.io

    C#

  6. KLAW KLAW Public

    Playable on Itch.io

    C#