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Add flutter_scene_input - #404

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bdero merged 9 commits into
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bdero/flutter-scene-input
Sep 14, 2026
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bdero merged 9 commits into
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bdero/flutter-scene-input

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@bdero

@bdero bdero commented Sep 13, 2026

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Adds flutter_scene_input, a rebindable action-mapping input package for keyboard, mouse, gamepads, and pointer lock, plus the two engine hooks it needs.

The engine gains SceneTickListener (Scene.addTickListener), which runs before every tick and fixed step ahead of all components, and FlyCameraController.setMoveInput. The package adds typed actions over physical controls, composites and processors, a per-player context stack, frame and fixed-step edges, rebinding with versioned profiles, gamepad normalization, scene drivers for the bundled controllers, and PointerLock (moved here from #403).

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Build Status Details Updated (UTC)
android_gles (Inspect) ✅ No changes detected - Sep 14, 2026, 9:35 PM
android_vulkan (Inspect) ✅ No changes detected - Sep 14, 2026, 9:51 PM
linux (Inspect) 👍 Approved by bdero 1 changed Sep 14, 2026, 9:34 PM
web (Inspect) ✅ No changes detected - Sep 14, 2026, 9:38 PM
windows (Inspect) ✅ No changes detected - Sep 14, 2026, 9:43 PM

@bdero
bdero marked this pull request as ready for review September 14, 2026 21:18
@bdero
bdero force-pushed the bdero/flutter-scene-input branch from c3e80c0 to c7f336e Compare September 14, 2026 21:19
@bdero
bdero merged commit 160464d into master Sep 14, 2026
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@bdero
bdero deleted the bdero/flutter-scene-input branch September 14, 2026 22:34
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