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build(deps): bump sdl3 from 0.18.4 to 0.20.0 - #35

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Bumps sdl3 from 0.18.4 to 0.20.0.

Release notes

Sourced from sdl3's releases.

Release v0.20.0

What's Changed

New Contributors

Full Changelog: vhspace/sdl3-rs@v0.19.0...v0.20.0

Changelog

Sourced from sdl3's changelog.

[0.20.0] - 2026-09-07

Added

  • Initial SDL3_net bindings (#390)
  • Add consistent raw pointer access across wrapper types (#328)
  • Accept FnMut closures in enumerate_directory (#383)
  • Add text input properties and get text input area (#436)

Changed

  • Rename Controller* events to Gamepad* for SDL3 consistency (#323)

Fixed

  • Use JoystickId for joystick/gamepad event which fields (#322)
  • Add Display and Error impls to PropertiesError (#439)
  • Handle null texture case in wait_and_acquire_swapchain_texture (#444)
  • Update render_geometry_raw docs from Color -> FColor (#447)

Dependencies

  • Bump wgpu to 30 and update the raw-window-handle example (#434)
  • Bump softprops/action-gh-release from 3.0.1 to 3.0.2 (#421)
  • Bump orhun/git-cliff-action from 4.8.0 to 4.9.0 (#445)

[0.19.0] - 2026-09-06

Added

  • Add Texture::with_surface (#442)
  • Add FingerCanceled to EventType and Event. (#438)
  • Add RenderPass::bind_vertex_samplers (#440)
  • Add window properties, shape, and safe area APIs (#428)
  • Add optional Debug impls (#424)
  • Add safe set_blend_constants method (#411)
  • Support loading/saving PNGs without image feature (#393)
  • Return error when enabling/disabling screen saver (#392)

Changed

  • Update sdl3-sys to 0.7 (#446)
  • Update status of SDL_sound and SDL_net (#441)
  • Implemented set_app_metadata and set_app_metadata_property. (#418)
  • Sync mod state with sdl3 doc (#417)
  • Fix Windows build by forcing Ninja cmake generator (#407)
  • Allow 'net' scope in PR title linter (#391)
  • Fix potential ub in find_glyph_metrics (#387)

Dependencies

  • Bump env_logger from 0.11.10 to 0.11.11 (#409)
  • Bump sdl3-main from 0.6.3 to 0.6.4 (#404)
  • Bump rand from 0.10.1 to 0.10.2 (#415)
  • Bump pollster from 0.4.0 to 1.0.1 (#420)
  • Bump bitflags from 2.11.1 to 2.13.1 (#423)
  • Bump libc from 0.2.186 to 0.2.189 (#427)

... (truncated)

Commits
  • 0ffa35e chore: Release sdl3 version 0.20.0
  • 8bdb6df chore: update CHANGELOG.md (#386)
  • c9d92f9 refactor: rename Controller* events to Gamepad* for SDL3 consistency (#323)
  • 6f25e2d feat(net): initial SDL3_net bindings (#390)
  • 8e5d1e7 chore(deps): bump wgpu to 30 and update the raw-window-handle example (#434)
  • d607784 fix: use JoystickId for joystick/gamepad event which fields (#322)
  • 0bbe9c2 feat: add consistent raw pointer access across wrapper types (#328)
  • 4e09bde feat: accept FnMut closures in enumerate_directory (#383)
  • 34c0b06 chore(deps): bump softprops/action-gh-release from 3.0.1 to 3.0.2 (#421)
  • 05d5d59 feat(keyboard): add text input properties and get text input area (#436)
  • Additional commits viewable in compare view

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Bumps [sdl3](https://github.com/vhspace/sdl3-rs) from 0.18.4 to 0.20.0.
- [Release notes](https://github.com/vhspace/sdl3-rs/releases)
- [Changelog](https://github.com/vhspace/sdl3-rs/blob/master/CHANGELOG.md)
- [Commits](vhspace/sdl3-rs@v0.18.4...v0.20.0)

---
updated-dependencies:
- dependency-name: sdl3
  dependency-version: 0.20.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file rust Pull requests that update rust code labels Sep 12, 2026
@zoeyrose zoeyrose moved this to Review in Atrinik work Sep 12, 2026
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