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A minimalistic 2D Ping Pong game built in C++ using the Raylib graphics library. Features smooth physics, scene management, and clean UI.

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🏓 Ping Pong w/ Raylib + Cpp

Ping Pong Logo

Documentation

🎮 Overview

A 2D Ping Pong game built using C++ and the Raylib graphics library.

⚙️ Features

  • Scene management system (Main Menu, Play, Pause)
  • Real-time collision physics
  • UI Buttons with sound feedback
  • Background music and hover effects
  • Single-player (vs AI) and two-player modes

🧠 Technologies

  • Languages: C++
  • Frameworks: Raylib
  • Tools: Photoshop, Audacity

🖼️ Screenshots

📸 Main Menu image
📸 In-Game #1 image
📸 In-Game #2 image
📸 Pause Menu image

📚 Documentation

For detailed information about the project structure, implementation details, and technical specifications, please refer to our complete documentation.

🎯 Learnings

  • Basic game loop and rendering
  • Object-oriented entity design
  • Input and event handling
  • Scene transitions and memory cleanup

About

A minimalistic 2D Ping Pong game built in C++ using the Raylib graphics library. Features smooth physics, scene management, and clean UI.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Contributors

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