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Client physics plugin for GoldSrc that provides ragdolls, jiggle bones, collision with moving brushes, buoyancy, barnacle/gargantua interactions.

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BulletPhysics

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BulletPhysics is a MetaHookSv client physics plugin for GoldSrc/SvEngine games.

It provides ragdolls, jiggle bones, collision with moving brushes, buoyancy, barnacle/gargantua interactions and an in-game physics configuration editor.

Quick start

Download BulletPhysics-windows-x86.7z from GitHub Releases.

Merge both svencoop/ and svencoop_downloads/ into the Sven Co-op installation.

Enable BulletPhysics.dll in MetaHook's metahook/configs/plugins.lst and launch through MetaHook.

The physics data includes example configurations and collision OBJ files; install their corresponding player models separately.

Compatibility

Engine
GoldSrc_blob (3248~4554) √
GoldSrc_legacy (4554~6153) √
GoldSrc_new (8684 ~) √
SvEngine (8832 ~) √
GoldSrc_HL25 (>= 9884) √
GoldSrc_CoF (5936) √

Documentation

License

Licensed under the MIT License; dependencies retain their own licenses.

About

Client physics plugin for GoldSrc that provides ragdolls, jiggle bones, collision with moving brushes, buoyancy, barnacle/gargantua interactions.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

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