Hey, I'm Jeevi! I'm a Technical Solutions Engineer at Bright Data and a Computer Science & Game Design graduate from UC Santa Cruz, currently pursuing my M.S. in Computer Science and Engineering.
I work mostly on backend systems, APIs, web data pipelines, and production debugging. Outside of work, I like building things that people can actually use, whether that's a full-stack web app or a multiplayer game.
- Built Body & Soul, a 2v2 multiplayer MOBA in Unity/C# with Photon networking
- Built SlugRush, a real-time UCSC gym crowd tracker used by 5,000+ students
- Usually building with C++, C#, Python, JavaScript/TypeScript, Node.js, and React
Outside of coding, you'll usually find me at the gym, playing basketball, or gaming with friends.
Languages
Frameworks & Tools
Unity 6 · C# · Photon
A 2v2 online arena MOBA featuring champion abilities, progression systems, and real-time multiplayer synchronization.
Next.js · FastAPI · PostgreSQL · Supabase · Docker
Real-time gym occupancy and historical crowd tracking platform built for UCSC students. Used by 5,000+ students, with 3,000+ monthly active users.


