Richer judgement of what's worth going to — build on the raided/LOADED status system. - [ ] Entity signals: minecart-with-chest, item frames, armor stands, hoppers as "active base" hints - [ ] Estimate loot VALUE (diamonds/netherite/enchanted gear) not just container count - [ ] Distinguish player bases from villages / farms / naturally-generated structures - [ ] Detect enchanting/brewing setups as high-value markers - [ ] Remember visited bases across sessions (don't re-alert the same one) - [ ] Confidence score on each detection shown in chat/HUD - [ ] Configurable "minimum value to alert" threshold - [ ] Peek shulker contents where possible for a real loot summary - [ ] Flag bases with beds/spawn setups (someone lives here) - [ ] Rank multiple simultaneous finds and alert the best first
Richer judgement of what's worth going to — build on the raided/LOADED status system.