Redesign changelog page with animated arcade-pixel background - #16
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Reworks /changelog to match Superset's layout (sticky-gutter dates, plain-prose entries, no card system), adds a persistent WebGL grain/moire background that continues from the intro splash instead of handing off to something unrelated, and adds a "Typical uses" + install-command block to the launch entry sourced from this repo's own INSTALLATION.md.
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Summary
/changelogto match Superset's own layout — sticky-gutter dates, plain flowing prose per entry, no bordered card/badge system, header copy following the eyebrow + "What's New" + GitHub Releases pattern.ArcadeBackgroundcomponent: the same WebGL arcade-pixel engineArcadeSplashuses for the intro reveal, kept running as a persistent ambient background instead of fading out. New "Cyanide Dark" colorway variant so it recedes behind real content.InstallBlockon the launch entry: "Typical uses" bullets plus a copyable install command, sourced from this repo's ownINSTALLATION.md(npx skills add CommandOSSLabs/ai-devkit,claude plugin add CommandOSSLabs/ai-devkit).Arcadeengine surfaced while wiring up the persistent background: it only read its container's size once at construction/start, with noResizeObserver— fine for a 5s splash, broken for anything long-lived. Added arequestAnimationFrameretry plus an ongoingResizeObserver.Test plan
npm run buildpasses clean (typecheck + lint, no warnings)