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Logic needed to assign outlines Draw order of 585 #219

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@jjkohler

Since both static points and lines/outlines are of "Map Type": "point", it is suggested the the way to disambiguate the two for the purpose of assigning different draw orders may be through their Draw Functions:

WebGLVectorTile2.basicDrawPoints in the case of points

WebGLVectorTile2.prototype._drawLineString in the case of outlines

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