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Text rendering #15

Description

@Av3boy

Texts

Text objects should inherit the GameObject class. All characters and their textures etc should move relative to the GameObject's transformation.

Initial implementation

Bitmap locations for each character.
Each character is rendered onto a quad as a texture.
https://learnopengl.com/In-Practice/Text-Rendering

After MVP

Requires: #10: Splines

See also:
Sebastian Lague - Coding Adventure: Rendering Text

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