Senior Unity Developer with 6+ years in commercial gamedev, focused on multiplayer, architecture and performance across Mobile, PC (Steam) and WebGL
I've worked on Den of Wolves at 10 Chambers, the multiplayer WebGL hub Welwise Hub at CrazyGames and the co-op RPG Frostborn with 10M+ installs at Kefir. Mostly server-authoritative networking, modular architecture and keeping games fast
- MySteamProjectTemplate - modular Unity 6 template for co-op multiplayer games on Steam: FishNet over Steam P2P, VContainer, server-authoritative gameplay, network tests
- Hub-Example-Project - multiplayer WebGL hub on FishNet: chat, emotes, server-side bots, mini-games, dedicated Linux server
- UnityWebGLKeyboardModule - native mobile keyboard with emoji support for Unity WebGL
- Orcs-VS-Elfs-TD - Tower Defense playable: MVC + Entity Component, pooling, no physics, URP
C#, Unity, FishNet, Mirror, Netcode, Photon, VContainer, Zenject, UniTask, UniRx, Addressables, DOTS, URP


