βββββββββ βββββββ βββ βββ βββ
ββββββββ βββββββββ βββ βββ ββββ
ββββββββ βββββββββ ββββββββ ββββ ββββββ
ββββββββ βββββββββ ββββββββ βββ βββββββββ
ββββββββ βββββββββ βββ βββ βββ βββ
ββββββββ βββββββ βββ βββ βββββββββ
βββ
βββ
- Active on GitHub β building and sharing projects
- Current focus: create scalable systems design, develop innovation and get rid of imposter syndrome
- What I've built: small web projects, hardware-software prototype projects and experimental side projects
- My Approach: clean code (try to), automated tasks, and good documentation that futureβme can actually understand
- Interested in game development, full-stack development and open-source
- Mainly working with: Python, Blender
- Haven't touched in a while: C++, PHP
- Recently started using: TypeScript, React
- Want to learn next: Unity
Β© 2001 Β· Compiled at midnight and fueled by coffee, chaos, and fairy dustβ’