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images MUST be in directory assets #28

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@GavinB-hpe

The tutorial text says re. the location of city.png :

directory, called assets (you can also name it res, or any name you like)

However the code does not work unless the directory is called assets :

Unable to load texture: resource not loaded by `FileLoader`: "textures/city.png"
panic: value method github.com/EngoEngine/engo/common.Texture.Width called using nil *Texture pointer

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