diff --git a/documents/Specification/MaterialX.PBRSpec.md b/documents/Specification/MaterialX.PBRSpec.md
index 606b63c42c..f9ad782dc1 100644
--- a/documents/Specification/MaterialX.PBRSpec.md
+++ b/documents/Specification/MaterialX.PBRSpec.md
@@ -2005,15 +2005,15 @@ surfaceshader open_pbr_surface(
// Coat facing reflectance (F0), reused by the coat-darkening and emission terms below.
float coat_F0 = ior_to_f0(coat_ior);
- // Thin-walled subsurface: a translucent reflection/transmission pair scaled by the subsurface
- // color, with 'subsurface_scatter_anisotropy' shifting weight from reflection toward
- // transmission, blended in equal measure.
+ // Thin-walled subsurface: diffuse reflection and transmission lobes that share the subsurface
+ // color as their albedo, with 'subsurface_scatter_anisotropy' shifting weight from reflection
+ // toward transmission. The two weights sum to one, so the total albedo is the subsurface color.
color3 ss_color = max(subsurface_color, 0.0);
BSDF ss_reflection = oren_nayar_diffuse_bsdf(color = ss_color, roughness = base_diffuse_roughness,
- normal = geometry_normal) * (subsurface_color * (1.0 - subsurface_scatter_anisotropy));
- BSDF ss_transmission = translucent_bsdf(color = ss_color, normal = geometry_normal)
- * (subsurface_color * (1.0 + subsurface_scatter_anisotropy));
- BSDF subsurface_thin_walled = mix(ss_reflection, ss_transmission, 0.5);
+ normal = geometry_normal);
+ BSDF ss_transmission = translucent_bsdf(color = ss_color, normal = geometry_normal);
+ BSDF subsurface_thin_walled = mix(ss_transmission, ss_reflection,
+ 0.5 * (1.0 + subsurface_scatter_anisotropy));
// Closed (non-thin-walled) subsurface: volumetric scattering over the scaled radius.
BSDF subsurface_volume = subsurface_bsdf(color = ss_color,
diff --git a/libraries/bxdf/open_pbr_surface.mtlx b/libraries/bxdf/open_pbr_surface.mtlx
index f1a757470b..72828f25a3 100644
--- a/libraries/bxdf/open_pbr_surface.mtlx
+++ b/libraries/bxdf/open_pbr_surface.mtlx
@@ -142,38 +142,22 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
-
-
-
+
+
+
diff --git a/resources/Materials/TestSuite/pbrlib/surfaceshader/open_pbr_thin_walled_subsurface.mtlx b/resources/Materials/TestSuite/pbrlib/surfaceshader/open_pbr_thin_walled_subsurface.mtlx
new file mode 100644
index 0000000000..759f205a5d
--- /dev/null
+++ b/resources/Materials/TestSuite/pbrlib/surfaceshader/open_pbr_thin_walled_subsurface.mtlx
@@ -0,0 +1,12 @@
+
+
+
+
+
+
+
+
+
+
+
+