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package org.firstinspires.ftc.teamcode;
import static org.firstinspires.ftc.teamcode.NonOpModes.colorsensing.ColorSensingFunctions.colorDetection;
import static org.firstinspires.ftc.teamcode.Util.Enum.Balls.green;
import static org.firstinspires.ftc.teamcode.Util.Enum.Balls.purple;
import static org.firstinspires.ftc.teamcode.Util.Enum.Balls.unknown;
import static org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots.AllSlots;
import static org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots.SLOT_0;
import static org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots.SLOT_1;
import static org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots.SLOT_2;
import static org.firstinspires.ftc.teamcode.Util.Enum.States.FiringPinIn;
import static org.firstinspires.ftc.teamcode.Util.Enum.States.FiringPinOut;
import static org.firstinspires.ftc.teamcode.Util.Enum.States.None;
import static org.firstinspires.ftc.teamcode.Util.Enum.States.TurnToBall;
import static org.firstinspires.ftc.teamcode.Util.RobotPosition.TeamColorRED;
import static org.firstinspires.ftc.teamcode.Util.RobotPosition.getRobotCoordinates;
import static org.firstinspires.ftc.teamcode.Util.constants.RobotStats.firingpinfiringposition;
import static org.firstinspires.ftc.teamcode.Util.constants.RobotStats.firingpinnullposition;
import static org.firstinspires.ftc.teamcode.Util.constants.PART_NAMES.drumslotarray;
import static org.firstinspires.ftc.teamcode.launcher.AutoFirePower.autoLaunch;
import static org.firstinspires.ftc.teamcode.limelight.LimelightMotifSetting.limelightMotifSet;
import static org.firstinspires.ftc.teamcode.limelight.LimelightPosSetting.limelightposupdate;
import com.acmerobotics.roadrunner.Pose2d;
import com.qualcomm.hardware.gobilda.GoBildaPinpointDriver;
import com.qualcomm.hardware.limelightvision.Limelight3A;
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.hardware.DcMotorEx;
import com.qualcomm.robotcore.hardware.DcMotorSimple;
import com.qualcomm.robotcore.hardware.NormalizedColorSensor;
import com.qualcomm.robotcore.hardware.Servo;
import com.qualcomm.robotcore.util.ElapsedTime;
import org.firstinspires.ftc.robotcore.external.navigation.AngleUnit;
import org.firstinspires.ftc.teamcode.Util.Enum.Balls;
import org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots;
import org.firstinspires.ftc.teamcode.Util.Enum.States;
import org.firstinspires.ftc.teamcode.Util.RobotPosition;
import org.firstinspires.ftc.teamcode.positioning.odometry.FieldOrientedDriving;
import static org.firstinspires.ftc.teamcode.Util.Enum.Balls.green;
import static org.firstinspires.ftc.teamcode.Util.Enum.Balls.purple;
import static org.firstinspires.ftc.teamcode.Util.Enum.Balls.unknown;
import static org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots.SLOT_0;
import static org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots.SLOT_1;
import static org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots.SLOT_2;
import static org.firstinspires.ftc.teamcode.Util.Enum.States.None;
import static org.firstinspires.ftc.teamcode.Util.RobotPosition.TeamColorRED;
import static org.firstinspires.ftc.teamcode.Util.constants.RobotStats.firingpinnullposition;
import com.acmerobotics.roadrunner.Pose2d;
import com.qualcomm.hardware.gobilda.GoBildaPinpointDriver;
import com.qualcomm.hardware.limelightvision.Limelight3A;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.hardware.DcMotorEx;
import com.qualcomm.robotcore.hardware.NormalizedColorSensor;
import com.qualcomm.robotcore.hardware.Servo;
import com.qualcomm.robotcore.util.ElapsedTime;
import org.firstinspires.ftc.teamcode.Util.Enum.Balls;
import org.firstinspires.ftc.teamcode.Util.Enum.DrumSlots;
import org.firstinspires.ftc.teamcode.Util.Enum.States;
@TeleOp(name="zogning")
public class judgeOp extends LinearOpMode{
ElapsedTime timer = new ElapsedTime();
ElapsedTime rapidtime = new ElapsedTime();
protected boolean isred;
States currentstate = None;
@Override
public void runOpMode() {
SLOT_0.setLoadedBall(unknown);
SLOT_1.setLoadedBall(unknown);
SLOT_2.setLoadedBall(unknown);
TeamColorRED = isred;
int motifcyclingautofirearray = 0;
Balls[] motif = {purple, green, purple};
double[] firingpositions = {.76, .1, .42};
DrumSlots targetslotforautolaunch = null;
boolean autoAimLast = false;
double[] drumlocations = {.27, .6, .92};
double targetdrumangle = .27;
double targetfiringpinangle = firingpinnullposition;
int targetdrumslot = 0;
boolean fullunloadflag = false;
double motortargetspeedradians;
double currentleftmotorvelocity;
int firingpositionstarget = 0;
Limelight3A limelight = hardwareMap.get(Limelight3A.class, "limelight");// INitilizes the limelights
limelight.setPollRateHz(100);
limelight.pipelineSwitch(0);
limelight.start();
GoBildaPinpointDriver pinpoint = hardwareMap.get(GoBildaPinpointDriver.class, "pinpoint");
Servo drumServo = hardwareMap.get(Servo.class, "DrumServo");
Servo firingPinServo = hardwareMap.get(Servo.class, "FiringPinServo");
DcMotor rightBack = hardwareMap.get(DcMotor.class, "rightBack");
DcMotor leftBack = hardwareMap.get(DcMotor.class, "leftBack");
DcMotor leftFront = hardwareMap.get(DcMotor.class, "leftFront");
DcMotor rightFront = hardwareMap.get(DcMotor.class, "rightFront");
leftFront.setDirection(DcMotor.Direction.REVERSE); //so I don't have to think about
leftBack.setDirection(DcMotor.Direction.REVERSE); //inverting later
rightFront.setDirection(DcMotor.Direction.FORWARD); //should generally do whenever motors
rightBack.setDirection(DcMotor.Direction.FORWARD);
rightBack.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
leftBack.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
rightFront.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
leftFront.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
DcMotorEx launcherFL = hardwareMap.get(DcMotorEx.class, "LauncherFL");
DcMotorEx scooper = hardwareMap.get(DcMotorEx.class, "Scooper");
NormalizedColorSensor colorSensor1 = hardwareMap.get(NormalizedColorSensor.class, "colorSensor1");
NormalizedColorSensor colorSensor2 = hardwareMap.get(NormalizedColorSensor.class, "colorSensor2");
//zeros the encoders and sets the run using encoder mode
//VariablePowerLauncherAbstract.initializeLauncher(LauncherFL,LauncherFR);
launcherFL.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
launcherFL.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
scooper.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
scooper.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
pinpoint.initialize();
pinpoint.resetPosAndIMU(); // resets encoders and IMU
telemetry.addData("Status", "Initialized");
telemetry.update();
Pose2d startPose = new Pose2d(0, 0, 0);
MecanumDrive drive = new MecanumDrive(hardwareMap, startPose);
// Wait for the game to start (driver presses PLAY)
waitForStart();
while (opModeIsActive()) {
if(gamepad1.a){
scooper.setVelocity(-999,AngleUnit.RADIANS);
drumServo.setPosition(SLOT_0.loadPosition);
sleep(800);
drumServo.setPosition(SLOT_1.loadPosition);
sleep(800);
drumServo.setPosition(SLOT_2.loadPosition);
sleep(800);
scooper.setVelocity(0);
}
if(gamepad1.b){
drumServo.setPosition(SLOT_0.shootPosition);
sleep(600);
firingPinServo.setPosition(firingpinfiringposition);
sleep(200);
firingPinServo.setPosition(firingpinnullposition);
sleep(200);
drumServo.setPosition(SLOT_1.shootPosition);
sleep(600);
firingPinServo.setPosition(firingpinfiringposition);
sleep(200);
firingPinServo.setPosition(firingpinnullposition);
sleep(200);
drumServo.setPosition(SLOT_2.shootPosition);
sleep(600);
firingPinServo.setPosition(firingpinfiringposition);
sleep(200);
firingPinServo.setPosition(firingpinnullposition);
sleep(200);
}
}
}
}